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Dragon Reflections #40
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<blockquote data-quote="JonM" data-source="post: 8239743" data-attributes="member: 6796515"><p>Jon Mattson here. Thanks for the kind words! I'm continually amazed and flattered that anyone is still interested in the stuff we did, way back when. That was, quite literally, a lifetime ago.</p><p></p><p>BTW, <em>Awful Green Things</em> was awesome. I still have it, although it is literally falling apart.</p><p></p><p>For those really interested in historical completion, my story is pretty clichéd: I slid out of the RPG industry, as you said, and into the computer game programming industry, which was just starting to be a thing, at that time (although I still helped with the creation of <em>Superworld</em>, for Chaosium, wrote <em>Paragon</em> for D&D 3E, and did a few other RPG tidbits). In fact, in some circles, I'm far better known for Commodore 64/128 stuff, especially through <em>Loadstar</em> (I actually wrote their C128 operating system, although that's less common knowledge). Honestly, this was mostly because it was much easier to make a living that way, at a point, when I was starting a family.</p><p></p><p>Anyway, while I kind of faded from the industry, I never gave up on the hobby. I've been gaming for about 45 years, now, and I'll probably die with dice in my hands. I still write stuff, now and then, but it's mostly specialized for local games and gamers (which, ironically, is how I got started with <em>Dragon</em>, all those decades ago). I also do a lot of board game variants and the like (<em>Into the Spider-Verse</em> for <em>Marvel Champions</em>, anyone?).</p><p></p><p>On the off chance anyone is interested (hey, who doesn't like freebies?), here are a couple of samples. First, a character creation expansion for 5E. Be warned: like a lot of my current stuff, it was created for a very specific type of game. Even if you don't want to try that cinematic style of play, however, you may find other uses for it. Your mileage may vary.</p><p></p><p><a href="https://drive.google.com/file/d/1ZUamIgfJLjXUnWzT6t09i333q6fHLo4i/view?usp=drivesdk" target="_blank">Roles in D&D 5E</a></p><p></p><p>Second, here's my current nod to the OSR. To be honest, despite my gaming pedigree, I'm not really all that into the OSR (unless you count <em>Dungeon Crawl Classics</em>). But I wanted something a bit old-schoolish and fairly straightforward, for reasons explained in the introduction, so I wrote this. Enjoy!</p><p></p><p><a href="https://drive.google.com/folderview?id=1S5F8zMvhiWV4WiDzCZuhRi8LFOkXCFY8" target="_blank">Barrows & Beasts</a></p></blockquote><p></p>
[QUOTE="JonM, post: 8239743, member: 6796515"] Jon Mattson here. Thanks for the kind words! I'm continually amazed and flattered that anyone is still interested in the stuff we did, way back when. That was, quite literally, a lifetime ago. BTW, [I]Awful Green Things[/I] was awesome. I still have it, although it is literally falling apart. For those really interested in historical completion, my story is pretty clichéd: I slid out of the RPG industry, as you said, and into the computer game programming industry, which was just starting to be a thing, at that time (although I still helped with the creation of [I]Superworld[/I], for Chaosium, wrote [I]Paragon[/I] for D&D 3E, and did a few other RPG tidbits). In fact, in some circles, I'm far better known for Commodore 64/128 stuff, especially through [I]Loadstar[/I] (I actually wrote their C128 operating system, although that's less common knowledge). Honestly, this was mostly because it was much easier to make a living that way, at a point, when I was starting a family. Anyway, while I kind of faded from the industry, I never gave up on the hobby. I've been gaming for about 45 years, now, and I'll probably die with dice in my hands. I still write stuff, now and then, but it's mostly specialized for local games and gamers (which, ironically, is how I got started with [I]Dragon[/I], all those decades ago). I also do a lot of board game variants and the like ([I]Into the Spider-Verse[/I] for [I]Marvel Champions[/I], anyone?). On the off chance anyone is interested (hey, who doesn't like freebies?), here are a couple of samples. First, a character creation expansion for 5E. Be warned: like a lot of my current stuff, it was created for a very specific type of game. Even if you don't want to try that cinematic style of play, however, you may find other uses for it. Your mileage may vary. [URL='https://drive.google.com/file/d/1ZUamIgfJLjXUnWzT6t09i333q6fHLo4i/view?usp=drivesdk']Roles in D&D 5E[/URL] Second, here's my current nod to the OSR. To be honest, despite my gaming pedigree, I'm not really all that into the OSR (unless you count [I]Dungeon Crawl Classics[/I]). But I wanted something a bit old-schoolish and fairly straightforward, for reasons explained in the introduction, so I wrote this. Enjoy! [URL='https://drive.google.com/folderview?id=1S5F8zMvhiWV4WiDzCZuhRi8LFOkXCFY8']Barrows & Beasts[/URL] [/QUOTE]
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