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Do you plan to adopt D&D5.5One2024Redux?
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<blockquote data-quote="Scott Christian" data-source="post: 9303325" data-attributes="member: 6901101"><p>Ok. I guess. But the settings don't make that very clear since Eberron is filled with magic and FR is not. But you are discounting my other examples. Magic doesn't work the same in all planes. For example, spells that affect terrain might not be viable in Limbo. Spells that charm might not be effective in Elysium. Time Stop might work differently in the Feywild. Protection from Good/Evil might be twisted in the Nine Planes of Hell. And on and on. </p><p>Those are off the top of my head. There are probably tons of examples out there, especially when you start taking spells and features and contrasting them to the planes. So why should the background feature be any different? The DM can say it doesn't work. That is fine with me. Or they can have it work, but with a caveat or work-a-round. Or they can just have it work. All are good.</p></blockquote><p></p>
[QUOTE="Scott Christian, post: 9303325, member: 6901101"] Ok. I guess. But the settings don't make that very clear since Eberron is filled with magic and FR is not. But you are discounting my other examples. Magic doesn't work the same in all planes. For example, spells that affect terrain might not be viable in Limbo. Spells that charm might not be effective in Elysium. Time Stop might work differently in the Feywild. Protection from Good/Evil might be twisted in the Nine Planes of Hell. And on and on. Those are off the top of my head. There are probably tons of examples out there, especially when you start taking spells and features and contrasting them to the planes. So why should the background feature be any different? The DM can say it doesn't work. That is fine with me. Or they can have it work, but with a caveat or work-a-round. Or they can just have it work. All are good. [/QUOTE]
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Do you plan to adopt D&D5.5One2024Redux?
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