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<blockquote data-quote="Chaosmancer" data-source="post: 9202064" data-attributes="member: 6801228"><p>Expectations like religious greetings that you could know via a Knowledge: Religion check to give yourself an advantage (mechanical or not) in discussions with a church official. The exact example Max originally used before declaring that anyone that did not allow him to utilize his knowledge skills as he wished in game was clearly less skilled than him, and he would leave the game.</p><p></p><p></p><p></p><p>Strength has one skill. Dex has three skills. </p><p></p><p>Dex directly translates to AC. Strength only indirectly translates, to a degree. Also, Dexterity is needed for the Barbarian's special AC. </p><p></p><p>Dex saves are more common than Strength Saves, and usually used against far more dangerous effects (most strength saves are versus Grapple, which is a minor condition compared to the damage). Additionally, escaping from a grapple can be a dex or strength check.</p><p></p><p>Even in combat, since initiative is a dex save, a character with high strength will still feel the sting of a low dex, while a low strength character might not even notice a low strength in combat, depending on the situation.</p><p></p><p></p><p>Given all that, would an equal distribution of opportunities even make sense? When every combat utilizes dex, the barbarian's AC uses dex, and there are triple the number of dex skills, with two of them being incredibly common to be used? The only times you can force a strength check to matter are grapples, and dex can cover that. "Move heavy thing" can usually either be bypassed, or accomplished through trickery. </p><p></p><p></p><p></p><p>You think the above disparity is artificially added to the game by the DM? Seriously?</p></blockquote><p></p>
[QUOTE="Chaosmancer, post: 9202064, member: 6801228"] Expectations like religious greetings that you could know via a Knowledge: Religion check to give yourself an advantage (mechanical or not) in discussions with a church official. The exact example Max originally used before declaring that anyone that did not allow him to utilize his knowledge skills as he wished in game was clearly less skilled than him, and he would leave the game. Strength has one skill. Dex has three skills. Dex directly translates to AC. Strength only indirectly translates, to a degree. Also, Dexterity is needed for the Barbarian's special AC. Dex saves are more common than Strength Saves, and usually used against far more dangerous effects (most strength saves are versus Grapple, which is a minor condition compared to the damage). Additionally, escaping from a grapple can be a dex or strength check. Even in combat, since initiative is a dex save, a character with high strength will still feel the sting of a low dex, while a low strength character might not even notice a low strength in combat, depending on the situation. Given all that, would an equal distribution of opportunities even make sense? When every combat utilizes dex, the barbarian's AC uses dex, and there are triple the number of dex skills, with two of them being incredibly common to be used? The only times you can force a strength check to matter are grapples, and dex can cover that. "Move heavy thing" can usually either be bypassed, or accomplished through trickery. You think the above disparity is artificially added to the game by the DM? Seriously? [/QUOTE]
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