Ancalagon
Dusty Dragon
So... I had this idea.
Would it be possible to play a dwarf-fortress like PBP game?
Basically the players control a number of dwarves. We play by "seasons". So player one says "ok, my first dwarf is going to cut some wood, and my second dwarf is gathering plants", Second player is going "Ok, my first dwarf will did a chamber underground for storage, my second dwarf will build a cooking area and start cooking" etc etc. Players can discuss what to do before presenting their plans to the GM.
Then the GM takes those inputs and modify the map to reflect the dwarves effort - in this case there would be trees cut, plants gathered, cooked meals and an underground chamber. There would be an "event" phase where stuff happens - merchants, strange moods, goblin attacks, migrants etc. System wise probably something preeety simple - troika like skill base system.
I think it's doable. But would it be fun? Is this worth doing?
Would it be possible to play a dwarf-fortress like PBP game?
Basically the players control a number of dwarves. We play by "seasons". So player one says "ok, my first dwarf is going to cut some wood, and my second dwarf is gathering plants", Second player is going "Ok, my first dwarf will did a chamber underground for storage, my second dwarf will build a cooking area and start cooking" etc etc. Players can discuss what to do before presenting their plans to the GM.
Then the GM takes those inputs and modify the map to reflect the dwarves effort - in this case there would be trees cut, plants gathered, cooked meals and an underground chamber. There would be an "event" phase where stuff happens - merchants, strange moods, goblin attacks, migrants etc. System wise probably something preeety simple - troika like skill base system.
I think it's doable. But would it be fun? Is this worth doing?