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Coyote & Crow: Stories of the Free Lands: An Interview with Connor Alexander
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<blockquote data-quote="doctorhook" data-source="post: 8748594" data-attributes="member: 58401"><p>I suppose the past few years have made me pretty willing to divorce the art from the artist; it’s a shame to throw away great creativity because of politics. So I’d rather think of this project “the first major Indigenous RPG” rather than “Connor Alexander’s RPG”, because it’s bigger than him. Not that he seems truly problematic yet in my mind, but the past few years have really sank a lot of IPs because their creators’ baggage. Better to just separate the two, if possible.</p><p></p><p>In this case, his comments have him wading waist-deep into a very deep, very modern culture war. Certainly not advisable, but also maybe unavoidable given the topic of his game. If he says nothing, maybe his work gets buried; by saying something, well, controversy is known to drive sales, and this is still capitalism. And I don’t blame him for having personal frustrations about it, either.</p><p></p><p>Haha man I’m sure I’m sounding like a broken record by now, but honestly I just wanna play games. And read stories about wizards, spaceships, dragons, etc. I’m still satisfied with the product. (I hope to actually get a chance to play it eventually!)</p></blockquote><p></p>
[QUOTE="doctorhook, post: 8748594, member: 58401"] I suppose the past few years have made me pretty willing to divorce the art from the artist; it’s a shame to throw away great creativity because of politics. So I’d rather think of this project “the first major Indigenous RPG” rather than “Connor Alexander’s RPG”, because it’s bigger than him. Not that he seems truly problematic yet in my mind, but the past few years have really sank a lot of IPs because their creators’ baggage. Better to just separate the two, if possible. In this case, his comments have him wading waist-deep into a very deep, very modern culture war. Certainly not advisable, but also maybe unavoidable given the topic of his game. If he says nothing, maybe his work gets buried; by saying something, well, controversy is known to drive sales, and this is still capitalism. And I don’t blame him for having personal frustrations about it, either. Haha man I’m sure I’m sounding like a broken record by now, but honestly I just wanna play games. And read stories about wizards, spaceships, dragons, etc. I’m still satisfied with the product. (I hope to actually get a chance to play it eventually!) [/QUOTE]
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Coyote & Crow: Stories of the Free Lands: An Interview with Connor Alexander
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