D&D 3E/3.5 BoVD Sadism Spell

rgard

Adventurer
There's a spell in the Book of Vile Darkness called 'Sadism', 2nd or 3rd level spell depending on the caster's class.

It states in the description:

"For every 10 points of damage the caster deals in a given round while under the effect of this spell, she gains a +1 luck bonus on attack rolls, saving throws, and skill checks in the next round."

So my question is, how would you handle the damage calculation after the caster fireballs some folks?

Would you, if the caster rolled 20 damage with the fireball...

1. Use the 20 as the damage for the sadism spell? +2 luck bonus the following round?
2. Add up the total damage the victims took in the fireball area of effect? Say 5 victims, 2 save, 3 fail their saves. That's 80 points of damage. +8 luck bonus the following round?

I'm leaning toward the second option. If the caster fireballed a bunch of rogues who all had evasion and all made their saves they'd take 0 damage. Not much sadistic fun in that.
 

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Genghis Don

Villager
option 2

it's got some issues, sure, especially compared to masochism, (why is everything italics now?)
but
(finally) unless you are in 3.5e it's probably fine. Otherwise place some caps (+10 for 100+ seems good) & make sure any item of it has some evil tags/issues

Used by a high level big bad type, or using masochism, or both together, can be pretty great on the DM side of the screen
 


Genghis Don

Villager
They don't, no, but the circumstances of taking damage & dishing out damage are a bit different & by no means automatic. one certainly might need their BBG to say, dispel, cast a protection or movement effect, or heck, even a non damaging attack. You won't get either effect some rounds
 

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