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<blockquote data-quote="FitzTheRuke" data-source="post: 8091346" data-attributes="member: 59816"><p>Echo Knight seems neat. Haven't seen one in play yet.</p><p></p><p>I've been thinking about how I want to run combat. For those who haven't played my games, I have a few things I do maybe differently than most (I'll describe what I usually do, then tell you if I'm going to try something different here): </p><p></p><p>1) I don't use initiative. I just resolve stuff in order of the posting, and post a "round-roller" when everyone and all the bad-guys have gone. I'll do that here as usual, because it works well for PBP. Just imagine that everything is happening simultaneously, but that you can quickly glance around to see what's going on with anyone who's posted already (assuming you can see them).</p><p></p><p>2) I like to make maps. Now, I think I might not do it with this game for two reasons: a) it takes a lot of my time; b) I'm going for a moody thriller-vibe. I want you to have a view from your character's eyes, not a top-down view. That said, I'll probably make a map for myself to keep track of where everyone is, so if you really want a peek at it (if you're having trouble imagining where everyone is at) then just ask me, and I'll post it here in the OOC thread on a case-by-case basis. Also, feel free to ask for any further descripition, and we'll solve whatever we can using narrative.</p><p></p><p>3) I usually make two posts between rounds - one that recognizes and resolves what everyone did, and one that rolls the round (and shows where everyone is at). I think that I'm not going to do that in this game. I want to try something new. My thinking right now (it might change as the game gets going) is that I will simply reply to each person's post (or a few at a time) and add in some bad guy's turns. I'll tick everyone off in my notes, and when everyone is done and everything is resolved, I'll post a "Go for round X" to let you know you can take another turn. It'll be a little more conversational, in some ways at least, than I currently do, and maybe will prevent me from getting overwhelmed (as I have lately) when I have 8 or so turns to resolve all at once. We'll see if it works.</p><p></p><p>4) I don't like OOC chat in my IC thread, but being a "Yes!"-style DM, I don't give anyone trouble for it. That said, please use THIS thread for questions, clarifications, and any other OOC chat, as often as possible. An ooc comment here-and-there in the IC is fine, I guess, but keep it to a minimum, please.</p></blockquote><p></p>
[QUOTE="FitzTheRuke, post: 8091346, member: 59816"] Echo Knight seems neat. Haven't seen one in play yet. I've been thinking about how I want to run combat. For those who haven't played my games, I have a few things I do maybe differently than most (I'll describe what I usually do, then tell you if I'm going to try something different here): 1) I don't use initiative. I just resolve stuff in order of the posting, and post a "round-roller" when everyone and all the bad-guys have gone. I'll do that here as usual, because it works well for PBP. Just imagine that everything is happening simultaneously, but that you can quickly glance around to see what's going on with anyone who's posted already (assuming you can see them). 2) I like to make maps. Now, I think I might not do it with this game for two reasons: a) it takes a lot of my time; b) I'm going for a moody thriller-vibe. I want you to have a view from your character's eyes, not a top-down view. That said, I'll probably make a map for myself to keep track of where everyone is, so if you really want a peek at it (if you're having trouble imagining where everyone is at) then just ask me, and I'll post it here in the OOC thread on a case-by-case basis. Also, feel free to ask for any further descripition, and we'll solve whatever we can using narrative. 3) I usually make two posts between rounds - one that recognizes and resolves what everyone did, and one that rolls the round (and shows where everyone is at). I think that I'm not going to do that in this game. I want to try something new. My thinking right now (it might change as the game gets going) is that I will simply reply to each person's post (or a few at a time) and add in some bad guy's turns. I'll tick everyone off in my notes, and when everyone is done and everything is resolved, I'll post a "Go for round X" to let you know you can take another turn. It'll be a little more conversational, in some ways at least, than I currently do, and maybe will prevent me from getting overwhelmed (as I have lately) when I have 8 or so turns to resolve all at once. We'll see if it works. 4) I don't like OOC chat in my IC thread, but being a "Yes!"-style DM, I don't give anyone trouble for it. That said, please use THIS thread for questions, clarifications, and any other OOC chat, as often as possible. An ooc comment here-and-there in the IC is fine, I guess, but keep it to a minimum, please. [/QUOTE]
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