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<blockquote data-quote="FitzTheRuke" data-source="post: 8101665" data-attributes="member: 59816"><p><a href="https://www.enworld.org/threads/blizzard-at-revels-end-ooc-closed.674855/" target="_blank">Chat Thread (OOC)</a></p><p><a href="https://www.enworld.org/threads/locked-in-revels-end-rg.674952/" target="_blank">Rogues Gallery (RG)</a></p><p></p><p>[gm]<strong>Blizard at Revel's End Prelude: The Not-So-Calm Before the Storm</strong>[/gm]</p><p></p><p><strong>The Gray Seagull in the Sea of Moving Ice</strong></p><p></p><p>The last supply ship of the season was late. Delay after delay had beset the <em>Gray Seagull</em> as it had worked its way up the Sword Coast, gathering prisoners, passengers, and supplies for the prison known as Revel's End. The voyage had been terrible for the crew of 'Old Gracie' (as they called her) - three men had gone overboard in a squall and were lost. The ship had struck a berg in the Sea of Moving Ice and was taking on water - the pump had to be manned day and night. Captain Halehearty, a middle-aged stout halfing, had not seen so much ill luck in his whole life, and it had put him in a terrible mood. He shouted at his crew constantly and had far too little sleep. He was mortified at the thought that they might not reach the prison in time to make the return trip before the winter winds made it too dangerous, and they would have to stay at the prison for two months or more. He shuddered at the thought.</p><p></p><p>Aft of the hold, in a secure compartment, were eight prisoners. Their journey had been a terrible thing; poor ventilation, small space, no privacy. The ship had leaked before, but since the iceberg struck, the compartment's floor sloshed with icy seawater. They could not lie down, and the best they could do to sleep was to lean on each-other and the slope of the hull while standing. If the ship changed tack, they would stumble to the opposite wall, crushing whichever man wound up at the bottom of the pile.</p><p></p><p>[ooc]Here is where we find [USER=15132]@Steve Gorak[/USER] Thorbin and [USER=6803188]@VLAD the Destroyer[/USER] Jathlin, and six NPC prisoners.[/ooc]</p><p></p><p>One deck above them, in cramped, but otherwise relatively passable quarters, were four passengers - all of whom quite intimidated the ship's crew. Boarded in Baldur's Gate was a sly-looking half-elf man named Staylar, (rumoured to be the prison's replacement doctor, the previous having mysteriously disappeared while taking a daily walk by the cliffs) and his two assistants, Fogg and Drumm: mute firbolg twins, who had to nearly crawl to move about the ship and barely fit into their quarters. The last passenger was a deep gnome, picked up in Neverwinter, and said to be travelling to speak to the Warden on a personal matter.</p><p></p><p>[ooc]That would be [USER=813]@jmucchiello[/USER] Lex and three NPC newly-arrived staff.[/ooc]</p><p></p><p>Finally, after far too long at sea, the cliffs of Icewind Dale hove into the view of the lookout through the fog and driving sleet. Not long after, the prison itself: perched on a high cliff overlooking the Sea of Moving Ice was a bleak stone fortress carved out of a gigantic, blade-shaped rock. A central tower loomed above the rest of the fortress, and light leaked from its arrow slits. Four smaller towers rose from the outermost corners of the fortress, and guards could be seen atop them, huddled together and wearing greatcloaks. At the base of the cliff was a lonely pier with a weathered dock. Above the pier, a sturdy wooden scaffold clung to the cliff's face. Above that, loomed a large wooden crane that would raise and lower an elevator car with a retractable wooden gate.</p><p></p><p>[ooc]I will return and introduce those who are already at the prison. If I've introduced you, you are free to do some RP posts. Go ahead and talk to NPCs if you like. You can make up anyone I haven't named. or leave it to me as you prefer.[/ooc]</p><p></p><p>[ATTACH=full]126995[/ATTACH]</p></blockquote><p></p>
[QUOTE="FitzTheRuke, post: 8101665, member: 59816"] [URL='https://www.enworld.org/threads/blizzard-at-revels-end-ooc-closed.674855/']Chat Thread (OOC)[/URL] [URL='https://www.enworld.org/threads/locked-in-revels-end-rg.674952/']Rogues Gallery (RG)[/URL] [gm][B]Blizard at Revel's End Prelude: The Not-So-Calm Before the Storm[/B][/gm] [B]The Gray Seagull in the Sea of Moving Ice[/B] The last supply ship of the season was late. Delay after delay had beset the [I]Gray Seagull[/I] as it had worked its way up the Sword Coast, gathering prisoners, passengers, and supplies for the prison known as Revel's End. The voyage had been terrible for the crew of 'Old Gracie' (as they called her) - three men had gone overboard in a squall and were lost. The ship had struck a berg in the Sea of Moving Ice and was taking on water - the pump had to be manned day and night. Captain Halehearty, a middle-aged stout halfing, had not seen so much ill luck in his whole life, and it had put him in a terrible mood. He shouted at his crew constantly and had far too little sleep. He was mortified at the thought that they might not reach the prison in time to make the return trip before the winter winds made it too dangerous, and they would have to stay at the prison for two months or more. He shuddered at the thought. Aft of the hold, in a secure compartment, were eight prisoners. Their journey had been a terrible thing; poor ventilation, small space, no privacy. The ship had leaked before, but since the iceberg struck, the compartment's floor sloshed with icy seawater. They could not lie down, and the best they could do to sleep was to lean on each-other and the slope of the hull while standing. If the ship changed tack, they would stumble to the opposite wall, crushing whichever man wound up at the bottom of the pile. [ooc]Here is where we find [USER=15132]@Steve Gorak[/USER] Thorbin and [USER=6803188]@VLAD the Destroyer[/USER] Jathlin, and six NPC prisoners.[/ooc] One deck above them, in cramped, but otherwise relatively passable quarters, were four passengers - all of whom quite intimidated the ship's crew. Boarded in Baldur's Gate was a sly-looking half-elf man named Staylar, (rumoured to be the prison's replacement doctor, the previous having mysteriously disappeared while taking a daily walk by the cliffs) and his two assistants, Fogg and Drumm: mute firbolg twins, who had to nearly crawl to move about the ship and barely fit into their quarters. The last passenger was a deep gnome, picked up in Neverwinter, and said to be travelling to speak to the Warden on a personal matter. [ooc]That would be [USER=813]@jmucchiello[/USER] Lex and three NPC newly-arrived staff.[/ooc] Finally, after far too long at sea, the cliffs of Icewind Dale hove into the view of the lookout through the fog and driving sleet. Not long after, the prison itself: perched on a high cliff overlooking the Sea of Moving Ice was a bleak stone fortress carved out of a gigantic, blade-shaped rock. A central tower loomed above the rest of the fortress, and light leaked from its arrow slits. Four smaller towers rose from the outermost corners of the fortress, and guards could be seen atop them, huddled together and wearing greatcloaks. At the base of the cliff was a lonely pier with a weathered dock. Above the pier, a sturdy wooden scaffold clung to the cliff's face. Above that, loomed a large wooden crane that would raise and lower an elevator car with a retractable wooden gate. [ooc]I will return and introduce those who are already at the prison. If I've introduced you, you are free to do some RP posts. Go ahead and talk to NPCs if you like. You can make up anyone I haven't named. or leave it to me as you prefer.[/ooc] [ATTACH type="full" alt="Revel's End.jpg's End.jpg"]126995[/ATTACH] [/QUOTE]
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