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<blockquote data-quote="moritheil" data-source="post: 4695287" data-attributes="member: 30610"><p>Hmm. Okay, you're right about one thing: evil tends to be pretty competent in the games I run. So as a general tip, I probably ought to keep that in mind.</p><p></p><p>However, in this particular case that I have mentioned above, there's not really anything that I can put my finger on except that the party just hasn't gone far enough to pick up the clues they need.</p><p></p><p>The setting is a story where arcane magic users are oppressed, and there is one last city protected by epic magic where they hide away from the world. The party members are all level 1 and are adventuring in the area around this city. They took a job for the city rescuing some women and children who disappeared. Acting on a tip, they found a cave, cleared out some rats, and fought some zombies. </p><p></p><p>That is all that has happened so far. They don't have the clues to understand how the zombies relate to the disappearances because the zombies are kobolds and the women/children who disappeared were not. However I don't really think that two fights in, it's reasonable to expect everything to be revealed, so that probably isn't the main problem.</p><p></p><p>What could be?</p><p></p><p>(This campaign is The City Arcana, in my sig.)</p></blockquote><p></p>
[QUOTE="moritheil, post: 4695287, member: 30610"] Hmm. Okay, you're right about one thing: evil tends to be pretty competent in the games I run. So as a general tip, I probably ought to keep that in mind. However, in this particular case that I have mentioned above, there's not really anything that I can put my finger on except that the party just hasn't gone far enough to pick up the clues they need. The setting is a story where arcane magic users are oppressed, and there is one last city protected by epic magic where they hide away from the world. The party members are all level 1 and are adventuring in the area around this city. They took a job for the city rescuing some women and children who disappeared. Acting on a tip, they found a cave, cleared out some rats, and fought some zombies. That is all that has happened so far. They don't have the clues to understand how the zombies relate to the disappearances because the zombies are kobolds and the women/children who disappeared were not. However I don't really think that two fights in, it's reasonable to expect everything to be revealed, so that probably isn't the main problem. What could be? (This campaign is The City Arcana, in my sig.) [/QUOTE]
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