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<blockquote data-quote="transmission89" data-source="post: 8233662" data-attributes="member: 6688441"><p>Bear in mind OSE is a clone of B/X. Rules Cyclopedia is a clone of BECMI (minus the immortals</p><p></p><p>There are some subtle differences between these versions of the classic games, but they are mostly compatible at the lower levels.</p><p></p><p>Both have slight caveats. Whilst Rules cyclopedia is a compilation, there were several significant areas of errata (such as magic user table and lack of clarity around combat) that haven’t been fixed and are not as clear compared to the individual BECMI books.</p><p></p><p>OSE is a fabulous representation of B/X and is complete. It also includes an option to add AD&D characters to the B/X framework. One personal critique of it is that it doesn’t necessarily explain how to play (as the original basic books). It is the cleaned up rules with little else. The severity of this depends on how comfortable you are with OSR play style compared to more modern incarnations. If you’re experienced, this means little consequence to you.</p><p></p><p>OSE also has the benefit of currently being in print, has an active community and a developer that produces amazing adventures for it.</p><p></p><p></p><p>I feel that whatever version, both benefit from getting the PDFs of the original booklets from Drivethru. Are those additional purchases necessary? Not at all. But I feel that those extras that provide further reading provide valuable insight and understanding into how both versions work and play.</p><p></p><p></p><p>Either way, you can’t go wrong with your choice. Both are fantastic and I highly recommend them</p></blockquote><p></p>
[QUOTE="transmission89, post: 8233662, member: 6688441"] Bear in mind OSE is a clone of B/X. Rules Cyclopedia is a clone of BECMI (minus the immortals There are some subtle differences between these versions of the classic games, but they are mostly compatible at the lower levels. Both have slight caveats. Whilst Rules cyclopedia is a compilation, there were several significant areas of errata (such as magic user table and lack of clarity around combat) that haven’t been fixed and are not as clear compared to the individual BECMI books. OSE is a fabulous representation of B/X and is complete. It also includes an option to add AD&D characters to the B/X framework. One personal critique of it is that it doesn’t necessarily explain how to play (as the original basic books). It is the cleaned up rules with little else. The severity of this depends on how comfortable you are with OSR play style compared to more modern incarnations. If you’re experienced, this means little consequence to you. OSE also has the benefit of currently being in print, has an active community and a developer that produces amazing adventures for it. I feel that whatever version, both benefit from getting the PDFs of the original booklets from Drivethru. Are those additional purchases necessary? Not at all. But I feel that those extras that provide further reading provide valuable insight and understanding into how both versions work and play. Either way, you can’t go wrong with your choice. Both are fantastic and I highly recommend them [/QUOTE]
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