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Community
General Tabletop Discussion
Level Up: Advanced 5th Edition (A5E)
A Question of Culture & Destiny
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<blockquote data-quote="thelordofthemorning" data-source="post: 8441544" data-attributes="member: 6811375"><p>An excellent point. In truth, assuming I am understanding LU's approach to alignment correctly, that it is limited to creatures innately connected with a particular force on a cosmic level like fiends/celestials/undead, as well as a small number of humanoids that have proven themselves dedicated enough to become sworn and beholden, or aligned one might say, with one of those forces as a result of their choices and actions, then I'm not certain I think any culture should give one. Destinies, sure, as they imply your character has really done something significant to fulfill it. I could even see and am personally considering a house rule of some sort applying it to certain classes at high levels (like, if you go above level 12 or 14 or something in cleric then you gain the same alignment as the god/higher power that you worship/serve, and if you can't do so or don't want to than you'll need to multiclass at that point; high enough it won't affect most games or most characters, but acknowledging that if you involve yourself deeply enough in cosmic matters those forces are going to either start affecting you or start demanding something of you in return.).</p><p></p><p>What I don't think it should be is available right away from level 1 based on a a simple origin choice. I just don't see a humanoid at that level being important enough or deeply involved enough or having accomplished enough to really qualify. At least based on how LU appears to be doing alignment to me, which admittedly could be off (pretty much limited to currently available preview material, I missed the playtest and definitely haven't read the full books, so working off incomplete information).</p><p></p><p>But again, easy to change as a DM, so not a deal breaker at all.</p></blockquote><p></p>
[QUOTE="thelordofthemorning, post: 8441544, member: 6811375"] An excellent point. In truth, assuming I am understanding LU's approach to alignment correctly, that it is limited to creatures innately connected with a particular force on a cosmic level like fiends/celestials/undead, as well as a small number of humanoids that have proven themselves dedicated enough to become sworn and beholden, or aligned one might say, with one of those forces as a result of their choices and actions, then I'm not certain I think any culture should give one. Destinies, sure, as they imply your character has really done something significant to fulfill it. I could even see and am personally considering a house rule of some sort applying it to certain classes at high levels (like, if you go above level 12 or 14 or something in cleric then you gain the same alignment as the god/higher power that you worship/serve, and if you can't do so or don't want to than you'll need to multiclass at that point; high enough it won't affect most games or most characters, but acknowledging that if you involve yourself deeply enough in cosmic matters those forces are going to either start affecting you or start demanding something of you in return.). What I don't think it should be is available right away from level 1 based on a a simple origin choice. I just don't see a humanoid at that level being important enough or deeply involved enough or having accomplished enough to really qualify. At least based on how LU appears to be doing alignment to me, which admittedly could be off (pretty much limited to currently available preview material, I missed the playtest and definitely haven't read the full books, so working off incomplete information). But again, easy to change as a DM, so not a deal breaker at all. [/QUOTE]
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A Question of Culture & Destiny
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