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5E: Converting AD&D Monsters to Fifth Edition
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<blockquote data-quote="Casimir Liber" data-source="post: 9234193" data-attributes="member: 6947639"><p>ok so Twisting Words probably overlaps alot with <em>suggestion</em> and/or <em>Beguiling Aura</em> so maybe ditching/reworking this is prudent..?</p><p></p><p><em><strong>Twisting Words.</strong></em> Baalphegor targets one creature she can see within 60 feet of her. The target must succeed on a DC 23 Charisma saving throw or become <a href="https://www.dndbeyond.com/compendium/rules/basic-rules/appendix-a-conditions#Charmed" target="_blank">charmed</a> by Baalphegor for 1 minute. The <a href="https://www.dndbeyond.com/compendium/rules/basic-rules/appendix-a-conditions#Charmed" target="_blank">charmed</a> target can repeat the saving throw if Baalphegor deals any damage to it. A creature that succeeds on the saving throw is immune to Baalphegor’s Twisting Words for 24 hours. </p><p></p><p>Devilish Mockery I really like as a bonus action</p><p></p><p><em><strong>Devilish Mockery.</strong></em> Baalphegor speaks to a target within 60 feet. If the target can hear Baalphegor, it must succeed on a DC 23 Wisdom saving throw or take 21 (6d6) psychic damage and have disadvantage on the next attack roll it makes before the end of its next turn.</p><p></p><p>(but contemplating whether it needs a tweak - maybe it makes subject frightened?</p></blockquote><p></p>
[QUOTE="Casimir Liber, post: 9234193, member: 6947639"] ok so Twisting Words probably overlaps alot with [I]suggestion[/I] and/or [I]Beguiling Aura[/I] so maybe ditching/reworking this is prudent..? [I][B]Twisting Words.[/B][/I] Baalphegor targets one creature she can see within 60 feet of her. The target must succeed on a DC 23 Charisma saving throw or become [URL='https://www.dndbeyond.com/compendium/rules/basic-rules/appendix-a-conditions#Charmed']charmed[/URL] by Baalphegor for 1 minute. The [URL='https://www.dndbeyond.com/compendium/rules/basic-rules/appendix-a-conditions#Charmed']charmed[/URL] target can repeat the saving throw if Baalphegor deals any damage to it. A creature that succeeds on the saving throw is immune to Baalphegor’s Twisting Words for 24 hours. Devilish Mockery I really like as a bonus action [I][B]Devilish Mockery.[/B][/I] Baalphegor speaks to a target within 60 feet. If the target can hear Baalphegor, it must succeed on a DC 23 Wisdom saving throw or take 21 (6d6) psychic damage and have disadvantage on the next attack roll it makes before the end of its next turn. (but contemplating whether it needs a tweak - maybe it makes subject frightened? [/QUOTE]
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