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General Tabletop Discussion
D&D Older Editions
2e Fighter vs Fighter/Thief vs Thief Play Balance
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<blockquote data-quote="James Gasik" data-source="post: 8575220" data-attributes="member: 6877472"><p>Well the thing to remember is how terribly Thief Thac0 progresses. I did a level 10 comparison upthread (single-classed Thief 10 vs. Fighter 8). Now let's compare those to a Fighter/Thief:</p><p></p><p>10 levels of Thief is 160,000 xp. You got an average of 35 hit points and a Thac0 of 16.</p><p></p><p>That same xp total gets you an 8th level Fighter with an average of 44 hit points, a Thac0 of 13 and 3/2 attacks per round (2/1 with weapon specialization), plus better armor.</p><p></p><p>And now, the same xp total gets you a 7th level Fighter/8th level Thief. So you have an average of 33 hit points (2 less than the single-classed Thief), a Thac0 of 14, and 3/2 attacks per round. Armor is the same as the Thief 10. You can't use scrolls yet, and you're down 60 discretionary points, but really, by level 8, a Thief should have the most important abilities (Open Locks, Find/Remove Traps, Move Silently, Hide in Shadows, Climb Walls, and Detect Noise) with very high percentages, as you've had 270 points to divvy up among them.</p><p></p><p>As a possible side benefit, you also can have Exceptional Strength and higher Constitution bonuses, but since you probably wanted a high stat in Dexterity, that's probably not super relevant.</p></blockquote><p></p>
[QUOTE="James Gasik, post: 8575220, member: 6877472"] Well the thing to remember is how terribly Thief Thac0 progresses. I did a level 10 comparison upthread (single-classed Thief 10 vs. Fighter 8). Now let's compare those to a Fighter/Thief: 10 levels of Thief is 160,000 xp. You got an average of 35 hit points and a Thac0 of 16. That same xp total gets you an 8th level Fighter with an average of 44 hit points, a Thac0 of 13 and 3/2 attacks per round (2/1 with weapon specialization), plus better armor. And now, the same xp total gets you a 7th level Fighter/8th level Thief. So you have an average of 33 hit points (2 less than the single-classed Thief), a Thac0 of 14, and 3/2 attacks per round. Armor is the same as the Thief 10. You can't use scrolls yet, and you're down 60 discretionary points, but really, by level 8, a Thief should have the most important abilities (Open Locks, Find/Remove Traps, Move Silently, Hide in Shadows, Climb Walls, and Detect Noise) with very high percentages, as you've had 270 points to divvy up among them. As a possible side benefit, you also can have Exceptional Strength and higher Constitution bonuses, but since you probably wanted a high stat in Dexterity, that's probably not super relevant. [/QUOTE]
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