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<blockquote data-quote="Lanefan" data-source="post: 8555100" data-attributes="member: 29398"><p>While dual-classing is mechanically OK it just doesn't make much sense from an in-setting perspective and therefore holds no appeal. 3e-5e multiclassing, ditto only even more so.</p><p></p><p>Your character doesn't just suddenly stop doing one thing completely and start doing another, when both of its skill sets are required in the field. A Fighter-Cleric doesn't stop curing just because she's advancing her Fighter this level, does she?</p><p></p><p>Re: weapon specialization:</p><p></p><p>Curious due to comments upthread: did Paladins get their combat matrix slowed down in 2e? In 1e it's the same as the Fighter, if memory serves; and post-UA Paladins had weapons of choice a la Cavaliers, which was an OK substitute for spec. What made them so inferior to Fighters in combat?</p><p></p><p>Rangers got hosed in 2e, yes; and they have yet to recover.</p></blockquote><p></p>
[QUOTE="Lanefan, post: 8555100, member: 29398"] While dual-classing is mechanically OK it just doesn't make much sense from an in-setting perspective and therefore holds no appeal. 3e-5e multiclassing, ditto only even more so. Your character doesn't just suddenly stop doing one thing completely and start doing another, when both of its skill sets are required in the field. A Fighter-Cleric doesn't stop curing just because she's advancing her Fighter this level, does she? Re: weapon specialization: Curious due to comments upthread: did Paladins get their combat matrix slowed down in 2e? In 1e it's the same as the Fighter, if memory serves; and post-UA Paladins had weapons of choice a la Cavaliers, which was an OK substitute for spec. What made them so inferior to Fighters in combat? Rangers got hosed in 2e, yes; and they have yet to recover. [/QUOTE]
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