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1D&D elf: Swing and a miss
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<blockquote data-quote="Remathilis" data-source="post: 8988402" data-attributes="member: 7635"><p>So here's my proposal for "fixing" the other elves back into lineages.</p><p></p><table style='width: 100%'><tr><td>Lineage</td><td>1st Level</td><td>3rd Level</td><td>5th Level</td></tr><tr><td>Drow</td><td>The range of your Darkvision increases to 120 feet. You also know the Dancing Lights cantrip.</td><td>Faerie Fire</td><td>Darkness</td></tr><tr><td>High Elf</td><td>You know the Prestidigitation cantrip. Whenever you finish a Long Rest, you can replace that cantrip with a different cantrip from the Arcane Spell List.</td><td>Detect Magic</td><td>Misty Step</td></tr><tr><td>Wood Elf</td><td>Your Speed increases to 35 feet. You also know the Druidcraft cantrip</td><td>Longstrider</td><td>Pass without Trace</td></tr><tr><td>Eladrin</td><td>You Choose your eladrin's season: autumn, winter, spring, or summer. When finishing a Long Rest, you can change your season. You know the following cantrip, depending on your season: Autumn: Friends, Winter: Chill Touch, Spring: Guidance, Summer: Firebolt</td><td>Color Spray</td><td>Misty Step</td></tr><tr><td>Shadar-kai</td><td>You have resistance to necrotic damage. You also know the Minor Illusion Cantrip.</td><td>False Life</td><td>Misty Step</td></tr><tr><td>Astral Elf</td><td>Whenever you finish a Long Rest, you gain proficiency in one skill of your choice. These proficiencies last until the end of your next long rest. You know the Sacred Flame cantrip.</td><td>Guiding Bolt</td><td>Spiritual Weapon</td></tr><tr><td>Sea Elf</td><td>You can breathe air and water, and you have a swimming speed equal to your walking speed. You know the Ray of Frost cantrip.</td><td>Speak with Animals</td><td>Enhance Ability</td></tr><tr><td>Pallid Elf</td><td>You have advantage on Intelligence (Investigation) and Wisdom (Insight) checks. You know the Light cantrip.</td><td>Sleep</td><td>Invisibility</td></tr></table></blockquote><p></p>
[QUOTE="Remathilis, post: 8988402, member: 7635"] So here's my proposal for "fixing" the other elves back into lineages. [TABLE] [TR] [TD]Lineage[/TD] [TD]1st Level[/TD] [TD]3rd Level[/TD] [TD]5th Level[/TD] [/TR] [TR] [TD]Drow[/TD] [TD]The range of your Darkvision increases to 120 feet. You also know the Dancing Lights cantrip.[/TD] [TD]Faerie Fire[/TD] [TD]Darkness[/TD] [/TR] [TR] [TD]High Elf[/TD] [TD]You know the Prestidigitation cantrip. Whenever you finish a Long Rest, you can replace that cantrip with a different cantrip from the Arcane Spell List.[/TD] [TD]Detect Magic[/TD] [TD]Misty Step[/TD] [/TR] [TR] [TD]Wood Elf[/TD] [TD]Your Speed increases to 35 feet. You also know the Druidcraft cantrip[/TD] [TD]Longstrider[/TD] [TD]Pass without Trace[/TD] [/TR] [TR] [TD]Eladrin[/TD] [TD]You Choose your eladrin's season: autumn, winter, spring, or summer. When finishing a Long Rest, you can change your season. You know the following cantrip, depending on your season: Autumn: Friends, Winter: Chill Touch, Spring: Guidance, Summer: Firebolt[/TD] [TD]Color Spray[/TD] [TD]Misty Step[/TD] [/TR] [TR] [TD]Shadar-kai[/TD] [TD]You have resistance to necrotic damage. You also know the Minor Illusion Cantrip.[/TD] [TD]False Life[/TD] [TD]Misty Step[/TD] [/TR] [TR] [TD]Astral Elf[/TD] [TD]Whenever you finish a Long Rest, you gain proficiency in one skill of your choice. These proficiencies last until the end of your next long rest. You know the Sacred Flame cantrip.[/TD] [TD]Guiding Bolt[/TD] [TD]Spiritual Weapon[/TD] [/TR] [TR] [TD]Sea Elf[/TD] [TD]You can breathe air and water, and you have a swimming speed equal to your walking speed. You know the Ray of Frost cantrip.[/TD] [TD]Speak with Animals[/TD] [TD]Enhance Ability[/TD] [/TR] [TR] [TD]Pallid Elf[/TD] [TD]You have advantage on Intelligence (Investigation) and Wisdom (Insight) checks. You know the Light cantrip.[/TD] [TD]Sleep[/TD] [TD]Invisibility[/TD] [/TR] [/TABLE] [/QUOTE]
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