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<blockquote data-quote="Thornir Alekeg" data-source="post: 2044210" data-attributes="member: 15651"><p><strong>The Dragon's Den</strong></p><p></p><p>The interior of this inn looks like someone’s idea of a dragon’s den. The walls of the common room are covered in “dragon scales” and piles of “treasure” (painted wooden coins and colored glass gems with the Inn's logo inscrbied on them) lie all about the room. The floor has been painted to look like you are walking on a carpet of coins and precious stones. The hearth looks like a dragons head, with the fire in its mouth. The bar itself wraps around the room styled to look like a sleeping dragon, it connects to the wall near the hearth and the dragon’s head. The varying height of the bar allows people of different heights to stand somewhere along the bar and see over it. The common room is well lit (the better to show off the décor). The kitchen is located behind the hearth</p><p></p><p>Several serving girls roam the room and the barkeep (Aldus) is cheerful and talkative. The proprietor of the inn is a man named Crowley (Human Rog 12/Ftr 6). A lean man of medium height, Crowley has salt and pepper hair, several obvious scars and slightly milky eyes. He tends to squint when looking at something or someone because of his less than perfect eyesight. Crowley is very cheerful and loves to both tell tales of his adventuring days and to hear of other’s adventures. He himself left adventuring behind when he discovered his eyesight was starting to fail him some and his fingers were not as nimble as they used to be.</p><p></p><p>The upstairs sleeping chambers at the inn are decorated to look like natural caves. The rooms contain beds a couple of chairs, a small table that looks like a natural outcropping of rock, another “natural outcropping” that has a small basin of water, and an alcove with some shelves. Each room also contains a secret compartment somewhere within (Search DC 15-35). These compartments contain a small slip that is good for free breakfast for each of the room’s occupants. Some of the compartments are trapped by Crowley so that if opened the voucher is burned in a small flash of flame and smoke (no damage Disable Device DC 20-40). The rooms are warm and the beds quite comfortable. The rooms are kept warm due to an ingenious design that moves heat without smoke from the common room hearth into the rooms through a small vent designed to look like a natural steam vent. The vent can be opened or closed in each room using a small lever. </p><p></p><p>A bathing room on the upper level also uses the common room hearth heat to help keep the bath waters warm. While not enough to heat the water by itself, once hot water is put into the bath, it does not cool as quickly as it normally would.</p></blockquote><p></p>
[QUOTE="Thornir Alekeg, post: 2044210, member: 15651"] [b]The Dragon's Den[/b] The interior of this inn looks like someone’s idea of a dragon’s den. The walls of the common room are covered in “dragon scales” and piles of “treasure” (painted wooden coins and colored glass gems with the Inn's logo inscrbied on them) lie all about the room. The floor has been painted to look like you are walking on a carpet of coins and precious stones. The hearth looks like a dragons head, with the fire in its mouth. The bar itself wraps around the room styled to look like a sleeping dragon, it connects to the wall near the hearth and the dragon’s head. The varying height of the bar allows people of different heights to stand somewhere along the bar and see over it. The common room is well lit (the better to show off the décor). The kitchen is located behind the hearth Several serving girls roam the room and the barkeep (Aldus) is cheerful and talkative. The proprietor of the inn is a man named Crowley (Human Rog 12/Ftr 6). A lean man of medium height, Crowley has salt and pepper hair, several obvious scars and slightly milky eyes. He tends to squint when looking at something or someone because of his less than perfect eyesight. Crowley is very cheerful and loves to both tell tales of his adventuring days and to hear of other’s adventures. He himself left adventuring behind when he discovered his eyesight was starting to fail him some and his fingers were not as nimble as they used to be. The upstairs sleeping chambers at the inn are decorated to look like natural caves. The rooms contain beds a couple of chairs, a small table that looks like a natural outcropping of rock, another “natural outcropping” that has a small basin of water, and an alcove with some shelves. Each room also contains a secret compartment somewhere within (Search DC 15-35). These compartments contain a small slip that is good for free breakfast for each of the room’s occupants. Some of the compartments are trapped by Crowley so that if opened the voucher is burned in a small flash of flame and smoke (no damage Disable Device DC 20-40). The rooms are warm and the beds quite comfortable. The rooms are kept warm due to an ingenious design that moves heat without smoke from the common room hearth into the rooms through a small vent designed to look like a natural steam vent. The vent can be opened or closed in each room using a small lever. A bathing room on the upper level also uses the common room hearth heat to help keep the bath waters warm. While not enough to heat the water by itself, once hot water is put into the bath, it does not cool as quickly as it normally would. [/QUOTE]
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