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  1. Remathilis

    D&D General The Monsters Know What They're Doing ... Are Unsure on 5e24

    Not the suggestion I was making. I'm not suggesting disruptive. I'm suggesting something you may have distaste for, but everyone else would at best not care about (like the species of another character). It lowers your enjoyment, buts its not a game-breaker. But its still treated like anything...
  2. Remathilis

    D&D General The Monsters Know What They're Doing ... Are Unsure on 5e24

    I agree its not zero sum gain, but it seems that if something would lower the enjoyment of the DM by any degree, even if it raises the enjoyment of a player, that is an unacceptable term. If you could measure fun in units, the DM must always be a maximum fun and will not lower his fun to raise...
  3. Remathilis

    D&D General The Monsters Know What They're Doing ... Are Unsure on 5e24

    Surely, but the issue keeps coming down to your happiness seems to trump anyone else's.
  4. Remathilis

    D&D General The Monsters Know What They're Doing ... Are Unsure on 5e24

    And we've been told that players are bratty and entitled jerks if we dare ask for anything other than whatever we're offered and the only compromise is submission or rejection.
  5. Remathilis

    D&D General The Monsters Know What They're Doing ... Are Unsure on 5e24

    So if tomorrow, you propose something and EVERY player decided they didn't want to play it (or even the majority didn't) are the players in the wrong for forcing their preferences on the DM? I'll give a more concrete example. DM is wrapping up a campaign and says "I want to do so different...
  6. Remathilis

    D&D General The Monsters Know What They're Doing ... Are Unsure on 5e24

    The quote I am responding to is this, with highlights that stick out to me. This tells me that the players are passive in their role in this game. The DM presents something and the player can provide a thumbs up or down, but no significant input. Even if the players all did fundamentally vote...
  7. Remathilis

    D&D General The Monsters Know What They're Doing ... Are Unsure on 5e24

    Well, elf lifespan was always a moving goalpost. Elves reached maturity at 100, and lived at least 300 years, but could live to a MAX of 700 before departing to the Gray Havens, er hearing Sehanine's call. Since to reach 700 you had to max out four d100 rolls, those were the true "woman who...
  8. Remathilis

    D&D General The Monsters Know What They're Doing ... Are Unsure on 5e24

    The general impression I get from DMs who are uninterested in their players is that they have crafted some aspect of their game (story, NPCs, setting) and there primary interest is showing that off to the players rather than having the players as actually be important. If the story is paramount...
  9. Remathilis

    D&D General The Monsters Know What They're Doing ... Are Unsure on 5e24

    This is so far removed from my way of doing things it could be on the other side of the galaxy. My players are not consumers. They are not there to share in the beauty of narrative. They are not expected to listen passively and provide feedback. If it wanted that, I could have been a storyteller...
  10. Remathilis

    D&D General The Monsters Know What They're Doing ... Are Unsure on 5e24

    Clearly you've never been to Iowa!
  11. Remathilis

    D&D General The Monsters Know What They're Doing ... Are Unsure on 5e24

    People who use hyperbole to make points are literally Satan. (That's a joke)
  12. Remathilis

    D&D General The Monsters Know What They're Doing ... Are Unsure on 5e24

    To be fair, that's a problem with all media-based RPGs. Why play Middle Earth when Aragorn and the Fellowship has things well in hand? Why play Adventures in Space and Time when the Doctor can just show up? Why play Dragonlance when the Heroes of the Lance get all the accolades? You either...
  13. Remathilis

    D&D General The Monsters Know What They're Doing ... Are Unsure on 5e24

    I run a very wide kitchen sink. If someone asked to play a werewolf or vampire, I would show them the shifter and dhampir species. You can accommodate without breaking the game.
  14. Remathilis

    D&D General The Monsters Know What They're Doing ... Are Unsure on 5e24

    We are currently in session zero season for my next Eberron game set in the Western Frontier (Quickstone) and with a Wild West theme. So far, my group is (not final) Human artificer "wandslinger" with Making dragonmark Human fighter/gunfighter (IK) scholar with a prosthetic limb Tabaxi rogue...
  15. Remathilis

    D&D General The Monsters Know What They're Doing ... Are Unsure on 5e24

    Eberron is a setting with magical trains, sentient golems and magic so common crafters use it in their work. The potential that turtle people can exist does not make it generic. Feel free to make Eberron a low magic humanocentric world if you want, the setting as It was made was designed to be a...
  16. Remathilis

    D&D General The Monsters Know What They're Doing ... Are Unsure on 5e24

    A DM can remove things if he wants. He can scream and yell and throw a tantrum and say warforged are stupid and people who play them are stupid if he wants. But there is NO LORE REASON anything can't be used in Eberron. None. Zero. Not "But Keith said", not "but the novels said" not "according...
  17. Remathilis

    D&D General The Monsters Know What They're Doing ... Are Unsure on 5e24

    That's fine, Eberron specifically says the DM can change it. But that doesn't stop making Eberron a kitchen sink by default. There are a half-dozen settings that D&D makes that aren't kitchen sinks. Eberron isn't one of them. Sorry to burst your bubble.
  18. Remathilis

    D&D General The Monsters Know What They're Doing ... Are Unsure on 5e24

    Sigh. Let me get the quotes... If it Exists in D&D, It exists in Eberron 1. If it exists in D&D, then it has a place in Eberron. A monster or spell or magic item from the core rulebooks might feature a twist or two to account for Eberron’s tone and attitude, but otherwise everything in the...
  19. Remathilis

    D&D General The Monsters Know What They're Doing ... Are Unsure on 5e24

    And most of the time, those settings are permissive enough to allow most ideas though. Ever notice most published settings are still kitchen sinks of various sizes? Because those sell to the largest audience. Even I wager the majority of homebrews aren't that much more restricting than Greyhawk...
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