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  1. Faolyn

    D&D General [rant]The conservatism of D&D fans is exhausting.

    Wait, so you assume that because I try not to have "nothing happens" be the result, that means I have a boring game?
  2. Faolyn

    D&D General [rant]The conservatism of D&D fans is exhausting.

    It''s not a question of how much or how little time it takes. It's a question of the result. "Nothing happens" means that the game just stops because nothing happens. Sure, the PCs can choose to do something else or come up with another method but that's besides the point. Because this isn't...
  3. Faolyn

    D&D General [rant]The conservatism of D&D fans is exhausting.

    What I'm really saying is that "nothing happens" is boring.
  4. Faolyn

    D&D General [rant]The conservatism of D&D fans is exhausting.

    A little bit of both, but yeah, a lot of the second--the likelyhood that these runes mean exactly that is quite unlikely. Unless there is a good reason to think otherwise, of course, but I'm pretty sure there were no reasons established in pemerton's example.
  5. Faolyn

    D&D General [rant]The conservatism of D&D fans is exhausting.

    Maybe you're doing a really bad job of explaining the difference. So far, all you've said is "it's different!" and "Hoping something happens isn't the same thing as making it happen!" even though your example shows exactly that. This is completely unnecessary and highly obnoxious pedantry and...
  6. Faolyn

    Daggerheart Releases Another Round of Playtesting, Including Two New Classes

    Someone on reddit made a post with pretty much the exact same issues--unless that you under a different name--so maybe it'll get some traction. One thing they pointed out was the domains, especially with the Poisoner. It makes me wonder if we should have a Poison domain. It could be a mix of...
  7. Faolyn

    Daggerheart Releases Another Round of Playtesting, Including Two New Classes

    I hope you filled out the survey, because those are good points.
  8. Faolyn

    D&D General [rant]The conservatism of D&D fans is exhausting.

    If you're going to point out things that insult you, shouldn't you also point out things that are insulting to others as well?
  9. Faolyn

    D&D General [rant]The conservatism of D&D fans is exhausting.

    There have been people who have very strongly hinted at the inferiority of narrative methods. As one example (I'm not going through the last 500 pages) every time "quantum cook" was used, for example. That wasn't a compliment. That wasn't a neutral observation. It was an insult, a direct...
  10. Faolyn

    Daggerheart Releases Another Round of Playtesting, Including Two New Classes

    Weirdly, they don't seem to have realized that "a HP" is incorrect. It's an HP. Unless that's correct in some version of non-American English and that's what the final editor/proofreader writes in. But I'm guess they just did a find/replace on "a hit point."
  11. Faolyn

    D&D General [rant]The conservatism of D&D fans is exhausting.

    While this is true, don't forget that @pemerton said that he put them there because it would be fun and interesting, but otherwise without any meaning to them or their location. And while a quacamole recipe would be silly, since there are, as I pointed out elsewhere, probably hundreds of equally...
  12. Faolyn

    D&D General [rant]The conservatism of D&D fans is exhausting.

    Because most of those times, those are things that, if it were a game, wouldn't require a roll to begin with. And also because games aren't real life. I don't play a game to be bored because nothing is going on.
  13. Faolyn

    D&D General [rant]The conservatism of D&D fans is exhausting.

    Nope. They are, in effect, the same thing, because the meaning of the runes was not established ahead of time. If you, the GM, had decided that the runes meant "exit thataway -->" and a PC said "boy I hope that these runes will show us the way out," then rolled well enough to translate the...
  14. Faolyn

    D&D General [rant]The conservatism of D&D fans is exhausting.

    There have been lots of people who have said, or effectively said, that it's wrong, stupid, railroading, pointless, "quantum", to play games the way we like, and have been incredibly dismissive of our entire preferred method. Strange that you didn't think any of that was insulting.
  15. Faolyn

    D&D General [rant]The conservatism of D&D fans is exhausting.

    ...All that takes is practice to get the balance right.
  16. Faolyn

    D&D General [rant]The conservatism of D&D fans is exhausting.

    No matter what you might claim, "what the player hoped for" and "what the player decided" is, in this case using these rules, exactly the same thing. Because--by the rules of the game--your "fun and interesting" runes that otherwise had no meaning turned out to be exactly what the PC wanted them...
  17. Faolyn

    D&D General [rant]The conservatism of D&D fans is exhausting.

    Oh, for--! Are you doing this thing again? We are all aware that the game takes place in an imaginary state.
  18. Faolyn

    D&D General [rant]The conservatism of D&D fans is exhausting.

    But it's only because of the failure to drive. As were all the other consequences I posted. It's not independent; it's a direct result.
  19. Faolyn

    D&D General [rant]The conservatism of D&D fans is exhausting.

    As someone who doesn't drive for medical reasons... this is ridiculous. Without the ability to drive, you get cut off from so many things. You have to shell out more money in order to get necessities delivered. If you need to get places, you have to hope you can get rides. You have to hope you...
  20. Faolyn

    D&D General [rant]The conservatism of D&D fans is exhausting.

    But if nothing happens when you fail to open the jar--there are no consequences, nothing interesting that happens if they fail--why bother rolling? It's a waste of time. It's dull.
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