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  1. Neurotic

    (5.24 PBP) Vault of the Dracolich (IC) Redux

    "I don't think we need to check daylight exit, after all, we're looking for a way back in." the warlock comments on one part. "We can of course send the flying scout or scouts just to be sure, but I'd rather go to the magic door. Exiting back out should be the last solution unless it literally...
  2. Neurotic

    Kulan: Knightfall's Crisis in Bluffside Game [IC]

    "You're negotiating with me, fiend, and I already gave you your 24 hours for life and weapons of two men. Will you show you true colors before we even completed a single deal? Or do you actually need this day?" He looks at Khagron and says quietly, not secretive or whispering, just the volume...
  3. Neurotic

    THE HEROES OF DYVERS CHAPTER 7: CLARE'S ERRAND

    Kamen moves swiftly, unnaturally so, given the haste spell, but even so, almost double the speed you normally see. Just moments before going into full view of hydra, he disappears like he did earlier when the group unpetrified him. With a small swirl of dust, he is out of sight. Just for the...
  4. Neurotic

    THE HEROES OF DYVERS CHAPTER 7: CLARE'S ERRAND

    Invisibility it is then. Unfortunately, I forgot dnd has two skills, so now single roll is move silently, invisibilty is immediate action so he goes full move until the room, half move invisible diagonally across the room until hidden by a wall on the right. I think he just makes it...checking...
  5. Neurotic

    THE HEROES OF DYVERS CHAPTER 7: CLARE'S ERRAND

    Kamen nods..."I can be behind the beast in about two or three breaths..The best way to start the fight is a quick surprise where you bring prey down before it knows it is under attack." He looks at the party, already moving unnaturally fast. "If you give me that time, while you finish casting...
  6. Neurotic

    (IC) DND 3.5 Enter Planescape

    Luke comes from the side, holding his crossbow pointed safely away "I was lucky to be in the tavern when they found themselves caught in the Cage, they were fortunate too in a sense, I'm not one to remove competition, but one to look for cooperators. I’ll do what I can to guide them - so that...
  7. Neurotic

    THE HEROES OF DYVERS CHAPTER 7: CLARE'S ERRAND

    "Easy, scout. Can it fit into these halls?" Kamen looks at the new arrival all serene, just like he accepted the fact that he was stuck in stone. "Describe it."
  8. Neurotic

    (IC) DND 3.5 Enter Planescape

    Luke was barely holding it together. He heard most of the conversation and thought he could join them. This lurking was getting boring. But having two other Xaositects behind him, he felt he owned to his clueless to try and sort it out. He still had the bolt locked onto a caster, but he was more...
  9. Neurotic

    Oread Fighter Jasper Jade 2026-03-05

    Heavily armored polearm fighter with granite skin and jade crystal growths
  10. Neurotic

    Kulan: Knightfall's Crisis in Bluffside Game [IC]

    "We can give you 24 hours instead of 12 and all the items back, but we get the spear too. Items, Khagrons shield and weapon plus wizards staff for one spear. And Maggs with her equipment intact. If she's willing. You're asking 6 hours for his life after you ignored my initial offer. I'll give...
  11. Neurotic

    (5.24 PBP) Vault of the Dracolich (IC) Redux

    Team - Fusion "Or maybe we could not poke the nest and go around?" Lorent says "I don't have any fireballs lying around. Can we sneak past? Do we even have an idea what is behind them? Actually, Bjorn, can you talk to them and let them inside the complex to root out cultists? The confusion alone...
  12. Neurotic

    (5.24 PBP) Vault of the Dracolich (IC) Redux

    "Warn us if you feel anything particularly evil, there is protection from evil spell that should block such control." Aasimar offers quietly
  13. Neurotic

    (IC) DND 3.5 Enter Planescape

    Just a reminder that we saw that 'flies are everywhere' guy who died seconds later. It might implicate us further or help that we had witnesses
  14. Neurotic

    Kulan: Knightfall's Crisis in Bluffside Game [IC]

    "Indeed? Troubling." Loremaster riffles through his head library while the group waits for this warrior of old. He still worries about giving them so much time, but right now they are outnumbered and probably with too little fire power to resolve this. "Be ready, my dear, you will go to your...
  15. Neurotic

    THE HEROES OF DYVERS CHAPTER 7: CLARE'S ERRAND

    Nodding to Kleborn and Thallok, Kamen offers "I heard there are trials to be had. Unfortunately, I only managed a short look in some kind of haze. Can you tell me about this place? How can I help? I can hit things, run very fast, hunt in silence, light or dark. I wield the power and elusivity of...
  16. Neurotic

    (5.24 PBP) Vault of the Dracolich (IC) Redux

    Welcome back! Lorent lets the long held breath out. "I'll let the other know." He takes out the communication stones and sends out "Temporarily safe in caves under prison. Recovered one statue. Two groups merged. Taking a rest. Where can we find you? Do you need assistance?"
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