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  1. Primitive Screwhead

    My Creature Calculator spreadsheet

    Cool! I will use this to update the spreadsheet I have. The nicely formatted stat-block is a piece I am missing.
  2. Primitive Screwhead

    "Database Error"

    Tapatalk works to reach the forums in question, but get the error via IE.
  3. Primitive Screwhead

    Access via 'Edge' and Win10 - lost connection

    Some items for your fixing: GET http://www.enworld.org/forum/clientscript/vbulletin_css/style00016l/ozzy_ignore_user.css 404 Not Found (text/html) GET http://www.enworld.org/forum/images/Styles/Blackend/misc/unsubscribed_40b.png 404 Not Found (text/html) GET...
  4. Primitive Screwhead

    Dice Pools, Grades, and Difficulties

    Morrus, Running my short list of bad guys through with a cap of defense of MDP * 4 had essentially the same effect as the much longer process of calculating a high/medium/low process. So in the pursuit of making it simpler, I am ditching my idea of monster roles. I will try out the defense...
  5. Primitive Screwhead

    Access via 'Edge' and Win10 - lost connection

    And I am more stumped. Ran fiddler and the pages were the smoothest responding I have experienced in a while... and of course since I am watching.. no errors. erg....
  6. Primitive Screwhead

    Dice Pools, Grades, and Difficulties

    Actually I think we are talking past each other, with text based communication and terms getting in the way of meaning. Yes, granularly design your monsters and build your brute using attributes and skills.. just like you would design a brutish PC using attributes and skill. But then there is...
  7. Primitive Screwhead

    Dice Pools, Grades, and Difficulties

    Actually more like the 2e approach with high/med/low save progressions but turned into a cap. My reasoning behind using 'roles' is that AGI is king resulting in high melee defense and high ranged defense. With the roles applied you ensure that each monster has the rock-paper-scissors built in...
  8. Primitive Screwhead

    Access via 'Edge' and Win10 - lost connection

    Started months ago, but I have not been posting or lurking that much recently due to other life events... and only with EnWorld sites. Admittedly this, WOINrpg and Google are pretty much the limit of my surfing habits. I can try to fiddler it this weekend if I have time.
  9. Primitive Screwhead

    Access via 'Edge' and Win10 - lost connection

    Since upgrading to Windows 10 and using Microsofts 'Edge' browser, I regularly have problems with this site. The problem is that I get routed to the 'cannot find that page, would you like to search for it'. It appears this happens if I spend too long reading a thread, too long typing a new...
  10. Primitive Screwhead

    Dice Pools, Grades, and Difficulties

    Damn Microsoft! Retyping this post off-line so I don't lose it again when my browser decides to just stop. I have been thinking about the attack vs defense cap issue as I have a game this Friday that is mostly combat. The obvious answer to an artifical cap on the attack is to add an artifical...
  11. Primitive Screwhead

    Dice Pools, Grades, and Difficulties

    Hey, you are welcome to stop by and join the game! Just pop across the pond anytime :) "Your optimized example may find that at one task he doesn't need gain any benefit from equipment"... An optimized Thief can use a bobby-pin or a fancy set of lock-picks with the same end result. If...
  12. Primitive Screwhead

    Dice Pools, Grades, and Difficulties

    Except that lesser mortals cannot benefit from the better gear. Oh..bootstraps. so flip this. Lets say 5 grade character with 4d stat plus 3 dice skill and improvised equipment for -2 dice..= 5 dice right? Same character with mastercraft gear has.... 5 dice. Sent from my SM-G920P using Tapatalk
  13. Primitive Screwhead

    Dice Pools, Grades, and Difficulties

    I think the system makes masterwork equipment more valuable to an equally skilled character of higher grade. In order to be the best you can be {max die pool}, you start with a stat pool of 3D and a skill pool of 2D. Then either keep pumping up stat/skill or bump your skill once and get...
  14. Primitive Screwhead

    Dice Pools, Grades, and Difficulties

    Then Fantasy Core, just downloaded, has the same example benchmark table error.
  15. Primitive Screwhead

    Dice Pools, Grades, and Difficulties

    Hmm. I will have to try to wrap my head around that paradigm.. it is much flatter and provides a lot less swingyness in a external/artificial sort of way. Did you get a chance to look at the conversions I posted in the other thread? The defenses tended to be 16 to 21. The Gibberling in the...
  16. Primitive Screwhead

    Dice Pools, Grades, and Difficulties

    For climbing, note that that character has the proper skill level. Since skill cant exceed stat, quality equipment is pointless to characters until they get to be higher grade. And even then a mastercraft or unique item does very little due to the cap. I think equipment should add to the dice...
  17. Primitive Screwhead

    Dice Pools, Grades, and Difficulties

    I will start by admitting that I am not totally clear of the play-test material.. sometimes rules just stick in my head. Die pools consist of Stat + skill + equipment. This is capped by the characters Grade, for starting characters this is 5D6. Average roll = 18. Max roll = 30 Climbing a...
  18. Primitive Screwhead

    Doing Science - Arcana

    That is exactly what I mean, something to be used in disabling magical traps or devices.. or repairing them.. whichever. In my case its disabling an evil machinery that is sucking the souls out of poor helpless villagers.
  19. Primitive Screwhead

    Doing Science - Arcana

    Going to use the Doing Science rule at the end of the current adventure {probably not in tonight's session..} as the PC's try to disable an Eldritch Machine... Is there a 'Magic' or 'Arcana' D66 chart?
  20. Primitive Screwhead

    Can you help playtest a short fantasy/horror WOIN adventure?

    GlassEye's image appears to be the only place the issue pops up.
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