Mercurius
Legend
Balance for me is everyone at the table is having fun. That's pretty much it.
There's no way that the rules can equal out every single possible character and player - and if they try too hard, then homogenization occurs. Some players are just more tactical and/or into optimization, while others just want to hang out, roll dice, and drink their beverage of choice.
Problems only arise--in terms of balance--when a player or two dominates the table and the other player(s) aren't happy about it. But generally speaking, I find that most people I've played with have found a role in the group that they like. Meaning, the type A personalities are more pro-active and lead the party, and the more introverted/mellow types are happy to take backstage. I still try to find ways for the latter to have their "moment in the sun," even if they don't care all that much.
There's no way that the rules can equal out every single possible character and player - and if they try too hard, then homogenization occurs. Some players are just more tactical and/or into optimization, while others just want to hang out, roll dice, and drink their beverage of choice.
Problems only arise--in terms of balance--when a player or two dominates the table and the other player(s) aren't happy about it. But generally speaking, I find that most people I've played with have found a role in the group that they like. Meaning, the type A personalities are more pro-active and lead the party, and the more introverted/mellow types are happy to take backstage. I still try to find ways for the latter to have their "moment in the sun," even if they don't care all that much.