Recent content by UngeheuerLich

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    D&D 5E (2024) Thoughts on New Bladesinger?

    Yeah. But that is not the only part of the game. Just looking at that part does not do the wizard justice. As every other class. Not if arcane investigation is the task. It is one pillar. Doing exploration and social tasks well might allow you to not do combat or combat under a lot better...
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    D&D 5E (2024) Thoughts on New Bladesinger?

    In your games. Not in ours. It is nice though. You have enough starting gold as a wizard for that. You admitted that your games are just hack and slash. Going by your list, every class is C, as they are all situationally useful. Or Tiers are so close together, it does not matter at all. I...
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    D&D 5E (2024) Thoughts on New Bladesinger?

    No. Level 2 is not great. But they still have their ritual spells and spells known going for them. Unseen servant, floating disc, detect magic, alarm, find familiar. All great spells. You have enough rituals for the life span of 2nd level for free. Whatever. I kniw your opinion. That does not...
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    D&D 5E (2024) Thoughts on New Bladesinger?

    Wizards are solid. They are still full casters. Still have very powerful nova options. Are very versatile due to their ritual casting ability and their high intelligence brings something to the table not a lot other casters do. Seems your play style just does not fit to the wizard. That is OK...
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    D&D 5E (2024) Thoughts on New Bladesinger?

    Maybe. Maybe not. 13 wis is some investment.
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    D&D 5E (2024) Thoughts on New Bladesinger?

    No. It adds damage after level 5.
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    D&D 5E (2024) Thoughts on New Bladesinger?

    Especially now that bladesingers can entirely focus on int. I think it is easier now to blend wizardry with blade attacks than before. Before that I'd had them focus dex over int. Now 17int/14dex/14con is a great start. Int gives both AC and concentration. Not having masteries by default is...
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    Unearthed Arcana WOTC still can't get the backgrounds right in the new FR book.

    Didn't it start like this in the playtest? Not really. They could. If versatile was more supported by the rules. But 1d10 in one hand, and a different benefit when used in two hands would have been nice. It had't if versatile would be useful quality. Flex was terrible. Because it devalued...
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    Unearthed Arcana WOTC still can't get the backgrounds right in the new FR book.

    To frame it a bit more. Those translate to around 2 to 3 extra hits per level. Since you attack more often at higher levels, chances are that someone starting with 1 point less strength will close the gap at some point.
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    Unearthed Arcana WOTC still can't get the backgrounds right in the new FR book.

    I really miss the 5.14 rule of auto success on DCs of stat-5 or proficiency. Because in that case raising a stat from 8 to 10 or from 14 to 15 really matters. Cha8 and you can actually fail very easy DC5 checks once in a while like farting in front of the king. While a 10cha guy always knows...
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    Unearthed Arcana WOTC still can't get the backgrounds right in the new FR book.

    The actual math for situations where it does not matter. People like to bting up edge cases. And then disregard things like crits. AC. If my AC goes up from 23 to 24, against goblins with +4 to hit, I am now only hit on a 20 instead of 19 and 20. Which is a 100% increase in effective hp. 1st...
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    Unearthed Arcana WOTC still can't get the backgrounds right in the new FR book.

    Behold the mighty goblin puncher. They now do 2 damage instead of 1. They kill their one 12 hp goblin in 6 rounds instead of 12... ... meanwhile the rest of the party waits only for 5 rounds instead of 11 after they fried their goblins with burning hands.
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    Unearthed Arcana WOTC still can't get the backgrounds right in the new FR book.

    Amd int. PCs try to investigate things. And always ask, if their characters know things. If you actually roll instead of just winging it, int is really important.
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    Unearthed Arcana WOTC still can't get the backgrounds right in the new FR book.

    Yes. And this isnthe most you get out of that extra +1 str. Many attacks with small base dice and feat support. In that case, 25% extra damage is noticable. Swap that weapon against a great axe, and now the differential is way lower. I am not totally sure about a cleave weapon, as the +1 also...
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