This would be a great time to do a deep dive into how Steven Erikson, Ian Esslemont or the "James S.A. Corey" duo adapted their home games into novels (and in the case of The Expanse, right into TV, video game, tabletop RPG and a board game), and how their players feel about it.
But I'm lazy...
Great to see Rae Nedjadi (Apocalypse Keys) heading up a big project like this one! I think their design touch is just what a modern game about archaeology adventuring calls for.
I remember the old Twilight: 2000 game had special rules to affect character morale in combat if they were being charged by a vehicle...except bicycles of course :)
Alice is Missing: For when your group only wants to look at their phones all session long.
Lancer Battlegroup: What if every time you lost HP, you had to write condolence letters to all their families?
3:16: Where you play out the backstory of the Horus Heresy.
Well, Linda Codega, the acclaimed newcomer journalist who gave us our in-depth look into Hasbro's OGL scandal, has been laid off together with 22 others at G/O Media. Gizmodo and The Onion were also affected, and longrunning women's news site Jezebel was shut down altogether.
G/O has been...
I hope you enjoy going down the Gubat Banwa rabbit hole. It's a heck of a huge thing, mythic Southeast Asian island raiders and martial artists with D&D4e/Final Fantasy Tactics-inspired grid combat...
There are a few newer ones more recently too. It's been a while since I checked the latest update of Gubat Banwa, but I remember in one update when to-hit rolls were removed and it became straight-up damage rolls. And In the Time of Monsters does it too...