Recent content by timbannock

  1. timbannock

    Dungeons & Dragons Shifts to Franchise Model, Dan Ayoub Named as Head

    By insinuating no one knew with the statement "it was a surprise to everyone." Come on. This isn't either/or, black/white.
  2. timbannock

    Dungeons & Dragons Shifts to Franchise Model, Dan Ayoub Named as Head

    None of that lessens that WOTC should have suspected success. Sure, probably not the magnitude, but burying the only tie-in deep into Descent Into Avernus? Nah, my point still stands. WOTC continuously fails to leverage their own success. Maybe Dan Ayoub will change things, but an incredibly...
  3. timbannock

    Dungeons & Dragons Shifts to Franchise Model, Dan Ayoub Named as Head

    Clearly that was the case for WOTC, but...why did no one see this? BG1 and 2 were massive hits, and even they had tie-in products. They (along with several other similar era D&D video games) got hugely successful remaster releases just a handful of years ago. The team working on BG3 clearly did...
  4. timbannock

    Dungeons & Dragons Shifts to Franchise Model, Dan Ayoub Named as Head

    Probably hurt by poor long-tail success. I'm sure I'll miss some exception, but of the ones I remember: D&D Stranger Things Starter Set was neat, but the adventure had no replayability, and beyond that adventure, nothing offered wasn't already in the Starter Set or Essentials Kit or the later...
  5. timbannock

    Free Jurassic Park and Mork Borg Meet Enter The Nerdom

    It’s here! 65 million years in the making and it all comes down to this: butchering the memory of Jurassic Park with the over-the-top, end-of-the-world RPG Mork Borg! Enter The Nerdom‘s hosts Chad, Watson, and Stan are players in this insane romp through what at first might seem like a re-hash...
  6. timbannock

    Games Inspired by 4e D&D (+)

    I can't think of anything obvious, but if you squint real hard there are some Skill Challenge-like elements here and there, and the monsters do have a few abilities that err on the side of probably being inspired by more grid-based combat stuff. But only very loosely, if at all.
  7. timbannock

    Games Inspired by 4e D&D (+)

    Orcus, the 4E retroclone
  8. timbannock

    D&D General Keying and how we all do it?

    After a billion years of doing this, I've found the best setup for me is: #. Plain-English Room Title. Keywords. One-sentence overview, if such is deemed necessary in addition to the keywords. Keyword that needs description upon closer inspect, preferably no more than 1-2 sentences. Minimal...
  9. timbannock

    Goodman Games: Our Efforts Have Been Mischaracterized

    I was planning to do the exact same thing, actually. I really can't justify any more benefit of the doubt for Goodman. They are showing us exactly who they are.
  10. timbannock

    Worlds of Design: Playing Favorites

    Favorite for years: Cortex. Even though, or maybe because, I'm a child of the early 80s and my first real frames of reference are GI Joe, Transformers, Robotech, He-Man, Knight Rider, A-Team, various Marvel comics-turned-TV shows, and wrestling. Even though I don't much care for several of...
  11. timbannock

    Goodman Games: Our Efforts Have Been Mischaracterized

    Agreed. Whiterock made a megadungeon work in the milieu of 3E "physics" but was pretty easily backwards compatible with some simple statblock swaps. It's really, really good, and frankly didn't get it's due upon release because it came out just as 4E was about to lift off. I would have almost...
  12. timbannock

    Goodman Games: Our Efforts Have Been Mischaracterized

    Be interesting to see how Castle Whiterock and subsequent campaigns compare. Whiterock surely isn't going to get the same sorts of folk excited as CSIO did.
  13. timbannock

    Goodman Games: Our Efforts Have Been Mischaracterized

    Yeah, any doubts he had about this whole situation have probably mostly or completely evaporated in the face of "well I wasn't the only one who cared about seeing this project through."
  14. timbannock

    Goodman Games: Our Efforts Have Been Mischaracterized

    It's not that clear cut, or maybe better said, it's not like we would know whether or not Goodman is/would pursue such an "out". The wheels of justice turn slow, and there's always the chance that Goodman is already pursuing legal recourse on some level over this contract, but because such is...
  15. timbannock

    Goodman Games: Our Efforts Have Been Mischaracterized

    Vague-posting doesn't help a conversation. It becomes more a monologue, or a series of people peppering you with questions that's at least somewhat frustrating to watch in a thread that is otherwise really interesting and filled with (mostly) good back and forth. IMHO YMMV and all that.
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