Recent content by RainOnTheSun

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    D&D General Deleted

    It seems to me that your problem is the religious overtone, and there doesn't seem to be anything in the mechanics that would break down if you just took that out. Take the religion out of clerics, too, while you're at it, and leave the mechanical parts as they are. You'll have to invent a new...
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    Worlds of Design: The Problem with Magimarts

    Which made the jump from strength 18 to strength 19 absolutely hilarious.
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    D&D 5E Why I think gold should have less uses in 5e, not more.

    To me, the difference is that spending money on training is still very utilitarian, and a character who only spends money on strictly utilitarian things can feel more like a drone the player pilots than a person. I like mechanics that incentivize PCs doing things people would do, because they...
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    D&D 5E Why I think gold should have less uses in 5e, not more.

    It might be worthwhile to mimic the way Final Fantasy XV did level-ups: your experience points didn't really "count" until you cashed them in by resting for the night, and spending money to go to a fancy hotel instead of camping outdoors gave you a multiplier. In other words, the more money you...
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    Worlds of Design: The Problem with Magimarts

    Oh, I see! I think I was a bit too vague, initially. I didn't mean that the faction with the most magical items wouldn't be willing to sell any of them. If anything, somebody with a dozen magic wands is probably more willing to sell/trade one of them than somebody who only has one. My point was...
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    Worlds of Design: The Problem with Magimarts

    Honestly, I don't take this for granted. It makes perfect sense to me that making a powerful magic item is a different skillset from being a high-level character, in the same way that James Bond and Q are different people. It's just that James Bond's life is more exciting than Q's, so it's what...
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    D&D 5E The Magical Martial

    I'm not up to date with D&D 5.5E or Now or Next or whatever it's called, but is there anything like the Champion fighter subclass in it? If it were implemented well, it seems like it would have been the solution to a lot of this: the fighter either trains to master a bunch of combat techniques...
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    Worlds of Design: The Problem with Magimarts

    Two of these, the magic-corp with franchise stores and the god of battle, are not functionally that different from the baron I used as an example: the owner and distributor of magic items is the dominant power in the region. To get magic items you go through them, and stealing from either Magic...
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    D&D (2024) The sorcerer shouldn't exist

    The trick, of course, is that if you make a definitive statement about what D&D is, somebody will say, "oh, I see. I don't want that, so I'll buy something else." UNACCEPTABLE ABORT, ABORT
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    D&D (2024) The sorcerer shouldn't exist

    I see no reason to drop the wizard, sorcerer, or warlock classes. However, if I did, it would be by merging wizard and warlock together. Make two new patrons: Magic Academy, and Wise Mentor. Boom. The entire wizard class.
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    D&D General One thing I hate about the Sorcerer

    The thing is, archers in the real world don't know they're supposed to make strength their dump stat. They've got all those back muscles and arm muscles slowing them down.
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    D&D General Stripping the Wizard to Bare Bones (+)

    I like the idea of these being the most core spells to a wizard, just from a lore perspective - even if you don't know how to weave magical energy into a sophisticated effect, at the very least you can bludgeon someone with it.
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    D&D General One thing I hate about the Sorcerer

    I just don't feel like a guy who can't get stabbed 20 times and keep going has any business being a bodyguard/point man for a guy who can shoot lightning out of his hands.
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    D&D General One thing I hate about the Sorcerer

    Man, wouldn't that be an amazing paladin/warlock multiclass?
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    D&D General One thing I hate about the Sorcerer

    To me, it's fine that low tier fighters are mundane. Low tier casters are supernatural, but they chose classes that are all about the supernatural. People who choose fighters are more interested in beating something with a stick, and low tier casters are still weak enough that you can compete on...
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