Recent content by overgeeked

  1. overgeeked

    Daggerheart General Thread [+]

    The CR US shop has boxless copies available. Just the book and loose cards in a bag. https://shop.critrole.com/products/boxless-daggerheart-standard-bundle
  2. overgeeked

    Bob Worldbuilder debunks the Daggerheart license “scandal”

    Let’s no gloss over the Kickstarter lead-in time. Kelsey was up front about the license and it’s in plain English. No real need for a lawyer. CR was not up front about the license, only revealed it after the launch, I believe, and it’s in legalese. So you definitely should talk to a lawyer...
  3. overgeeked

    The Running Man | Official Trailer

    I wonder how long until this becomes reality in the US.
  4. overgeeked

    Diamond Distributors Asks Bankruptcy Court For Ownership of Publishers' Consignment Inventory [UPDATED]

    Always has been. You just have to be the ones writing the laws or enforcing them.
  5. overgeeked

    Winning and losing in RPGs...

    Shaka, when the walls fell.
  6. overgeeked

    Disney sues Midjourney

    It’s almost weird how they all seem to start exactly where he doesn’t want them to end up.
  7. overgeeked

    Goodman Games: Our Efforts Have Been Mischaracterized

    I pulled my off the shelf and boxed them up. Every time I've gotten rid of RPG books I've regretted it.
  8. overgeeked

    Winning and losing in RPGs...

    Same with the writing, but not the musicals. Gah. No thanks. Different strokes and all that. Yes, they are different mediums but there are clear areas of overlap to each of them. If RPGs are collaborative storytelling games, then it just makes sense to look at other collaborative endeavors...
  9. overgeeked

    Winning and losing in RPGs...

    Not to me. Systems are interesting in how the mechanics interact with each other. I can present challenges that can be honestly engaged with using any system, even an utterly minimal one. All you need to a basic level of consistency. We're defining game differently. To you the game is the...
  10. overgeeked

    Winning and losing in RPGs...

    Yeah. That does seem to be the trend. Same. As I said above, I had a lot of that in my head already but a lot of things clicked when I encounter improv and PbtA. Well, it's true. Video game devs have been seeing it and talking about it and analyzing it for years. They've advanced to the point...
  11. overgeeked

    Winning and losing in RPGs...

    Eh. If given the chance gamers will optimize the fun out of the game. The fun part is generally the challenge and risk of losing. Playing better and playing to win necessitate minimizing risks generally and the possibility of losing specifically. So with that in mind, the "best gamer" would be...
  12. overgeeked

    Winning and losing in RPGs...

    Exactly. If you have the ability to simply declare yourself the winner, winning and losing are irrelevant. So if you can simply declare your own goals and decide when you've achieved them and that's how you define winning and losing... It's not the success ladder that's the draw for me. It's...
  13. overgeeked

    Winning and losing in RPGs...

    To me, the only thing you need is the task-resolution mechanic because collaborative storytelling is duller than dirt. You need something to break the deadlocks and inject chaos into the game. Given their druthers, most gamers would simply narrate themselves winning all the time with zero...
  14. overgeeked

    Winning and losing in RPGs...

    So how do you prevent yourself from just going beast mode and winning as the referee? How do you maintain that neutral arbiter that's required for these games to work? Yeah, that's almost completely alien to me. RPGs aren't sports or competitions, so there's zero need for scoring or winning...
  15. overgeeked

    Winning and losing in RPGs...

    Wild. I'm literally the opposite. I struggle to deal with rules that are move involved than maybe one side of a sheet of paper. I'd much rather do things ad hoc in the moment from general principles and move on. Any time spent looking up or learning the rules is time better spent on actually...
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