Recent content by Neonchameleon

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    D&D 5E (2024) This Feels Like 4E

    And see my point. Ending with a shortsword attack sets you up for next round with Vex. This is almost always worth it if you don't have a near automatic other source of Advantage and you expect the foe to live the round. Just running the numbers fast your main shortsword attack does d6+Dex...
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    D&D 5E (2024) This Feels Like 4E

    But it doesn't even do that outside special circumstances or multiclassing; if you have a Vex shortsword and a Nick dagger/scimitar then you don't have a third weapon mastery to allow your rapier to Vex. Unless you have a reliable method of getting Advantage your DPR probably goes down. And...
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    D&D 5E (2024) This Feels Like 4E

    The question is why would they want to weapon juggle? Rogues get two masteries and it never increases by level. It has already been declared that one of these two masteries is Nick. Which means you have one mastery left - and for rogues the Vex mastery is the obvious standout. In addition the...
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    D&D 5E (2024) This Feels Like 4E

    Why would they want to? Rogues are basically about Vex and Nick.
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    D&D 5E (2024) This Feels Like 4E

    Ironically there's no need to come out smelling like gorgonzola if you want to do that as a martial character of reasonable level (and you can't do this before level 5 anyway). Level 9 fighters can use Push, Sap, or Slow on any attack so you take a Cleave or Topple weapon and Barbarians have...
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    D&D 5E (2024) This Feels Like 4E

    If only weapon juggling was interesting rather than repetitive and time consuming.
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    D&D 5E (2024) This Feels Like 4E

    On the other hand they absolutely love extra damage or triggered conditions despite it mathematically working out the same.
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    D&D 5E (2024) This Feels Like 4E

    And the irony here is that Super Mario Bros is one of the easiest computer games to learn; it was designed at the dawn of the console age to teach you to play through example. And when it was created most of that visual language did not exist.
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    D&D 5E (2024) This Feels Like 4E

    Why do you want to do it especially as magic items are limited? Would you do it without the buffs? And about half the weapon masteries apply on all attacks. On the other hand Sap, Topple, Slow, Nick, and Cleave are inherently limited to 1/round or 1/target/round
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    D&D 5E (2024) This Feels Like 4E

    You can however model best practice in the DMG. And explain the purpose of actually having rules and their relationship with the game world. This is a good idea with two caveats: Not everyone starting out has a veteran DM to hand; the expectation as written into the books should be that this...
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    D&D 5E (2024) This Feels Like 4E

    Not to exclude them. Just to empower the DM to apply the rolled up newspaper. But this is where the "rules as user interface" and "rules as physics engine" people are on different sides; weapon juggling is as much an obvious exploit as the bag of rats or the peasant railgun.
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    D&D 5E (2024) This Feels Like 4E

    To me there were tactics in 3e - but it was more strategy. Bringing the right spells to the fight. 5.14 had less in the way of tactics than 3e due to archers switching to finesse shortswords and casters just using anti-save spells in melee rather than taking opportunity attacks or being nerfed...
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    D&D 5E (2024) This Feels Like 4E

    On the other hand a trivial and blatant exploit is far from the worst sin; the GM is entirely recommended to apply the rolled up newspaper to that as they would a bag of rats. It's systems that encourage bad behaviour I object to.
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    D&D 5E (2024) This Feels Like 4E

    Weapon juggling to me feels like an obvious use of a game exploit, like the peasant railgun or the bag of rats. And should really just be treated with either the rolled up newspaper or not playing at tier 3 or 4.
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    D&D 5E (2024) This Feels Like 4E

    Absent? No. But in general to e.g. Bull Rush in 3.X you needed to either have a build where that was your One Trick or to give up your entire attack for the push. While the only push spell I recall was Wind Blast (and possibly Wind Wall) and that's basically all it does. Meanwhile 5.24 like 4e...
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