• The VOIDRUNNER'S CODEX is coming! Explore new worlds, fight oppressive empires, fend off fearsome aliens, and wield deadly psionics with this comprehensive boxed set expansion for 5E and A5E!

Recent content by Mutak

  1. Mutak

    [Very Long] Combat as Sport vs. Combat as War: a Key Difference in D&D Play Styles...

    As I was saying... People who have had bad DMs often want to shackle the DM with more rules, but it misses the point. The rules were not the problem - the bad DM was. The answer should be to change the DM, not the rules, but it's easier to change books than it is to change people.
  2. Mutak

    [Very Long] Combat as Sport vs. Combat as War: a Key Difference in D&D Play Styles...

    It seems like we are having a fundamental miscommunication. Talking about the 4e rules that define spells and power sources is irrelevant to whether or not using a power feels like casting a spell to someone who is not working solely inside the framework of 4e. It also appears to be entirely...
  3. Mutak

    [Very Long] Combat as Sport vs. Combat as War: a Key Difference in D&D Play Styles...

    You listed a bunch of semantics and keywords, but if it quacks like a duck, swims like a duck, and walks like a duck, calling it a Swan doesn't make it feel more Swan-ish. I'm going to assume you're familiar with the idea of dissociated mechanics. This is what he's talking about.
  4. Mutak

    [Very Long] Combat as Sport vs. Combat as War: a Key Difference in D&D Play Styles...

    Seems obvious to me... It seems obvious to me that you could and should try to design your system so that a GM who always follows the guidelines for creating balanced encounters will end up with a CaS game and then provide lots of additional advice and options that support CaW play. The most...
Top