Recent content by Mutak

  1. Mutak

    [Very Long] Combat as Sport vs. Combat as War: a Key Difference in D&D Play Styles...

    As I was saying... People who have had bad DMs often want to shackle the DM with more rules, but it misses the point. The rules were not the problem - the bad DM was. The answer should be to change the DM, not the rules, but it's easier to change books than it is to change people.
  2. Mutak

    [Very Long] Combat as Sport vs. Combat as War: a Key Difference in D&D Play Styles...

    It seems like we are having a fundamental miscommunication. Talking about the 4e rules that define spells and power sources is irrelevant to whether or not using a power feels like casting a spell to someone who is not working solely inside the framework of 4e. It also appears to be entirely...
  3. Mutak

    [Very Long] Combat as Sport vs. Combat as War: a Key Difference in D&D Play Styles...

    You listed a bunch of semantics and keywords, but if it quacks like a duck, swims like a duck, and walks like a duck, calling it a Swan doesn't make it feel more Swan-ish. I'm going to assume you're familiar with the idea of dissociated mechanics. This is what he's talking about.
  4. Mutak

    [Very Long] Combat as Sport vs. Combat as War: a Key Difference in D&D Play Styles...

    Seems obvious to me... It seems obvious to me that you could and should try to design your system so that a GM who always follows the guidelines for creating balanced encounters will end up with a CaS game and then provide lots of additional advice and options that support CaW play. The most...
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