Recent content by Minigiant

  1. Minigiant

    D&D 5E (2024) WotC Should Make 5.5E Specific Setting

    None of the places have to suffer. A nation could have multiple species in them. In my cousin's setting the Rebellion were mostly Orcs and Tieflings who shared mistreatment by the Empire..
  2. Minigiant

    D&D 5E (2024) WotC Should Make 5.5E Specific Setting

    And like I said in the very very beginning that the community is split between "Everything is Present and Normal" and "There is a deep story reason why you don't see X but see a lot of Y". But WOTC really only wants to take outside settings and sprinkle dragonborn and warlocks and magic...
  3. Minigiant

    D&D 5E (2024) WotC Should Make 5.5E Specific Setting

    I don't agree For example, I teach friends who want to be DMs a simple way to make their first setting: National archetypes The Empire The Kingdom The Rebellion The Republic The Theocracy The Other One Stick them on a continent. Then devise the populations, religions, relations with each...
  4. Minigiant

    D&D 5E (2024) WotC Should Make 5.5E Specific Setting

    Sigh They don't produce settings with the base material assumptions and social contracts of 2024 5e books and the mentality of its customer base.
  5. Minigiant

    D&D 5E (2024) WotC Should Make 5.5E Specific Setting

    The 2024 5e community is fractured on mechanical expressions not setting assumptions and social contract.
  6. Minigiant

    D&D 5E (2024) WotC Should Make 5.5E Specific Setting

    It's not about settling for one. Think of it this way. Imagine if 5e was printed without magic items with attunement slots. Or with no random magic item tables. Then said use the magic item material from older editions. That what they did for 5e with some aspects of it.
  7. Minigiant

    D&D 5E (2024) WotC Should Make 5.5E Specific Setting

    The point is the official IP holder should design one. Hell they didn't even really create one solely for 2014. Strixhaven has MTG PB in the 2014 Jelly.
  8. Minigiant

    D&D 5E (2024) WotC Should Make 5.5E Specific Setting

    Exactly. You are correct. I missed that detail in my rush. A 2024 5e D&D customer might want something in their 2024 setting that a 2014 5e, A5E, or TOV customer might hate
  9. Minigiant

    D&D General Frustating Misunderstandings About Warlocks

    There are lore youtubers, flavor youtubers, mechanics youtubers, PC optimization youtubers, NPC optimization youtubers, monster builder youtubers, worldbuilding youtubers, DMing youtubers etc. Rarely are any one good at more than 3 things in video form.
  10. Minigiant

    D&D 5E (2024) WotC Should Make 5.5E Specific Setting

    The customer base isn't fractured. Many of the grumblers are not 5e Customers. The 2024 5e customer base is mostly united under the assumption of 5.5e. they might not like an expression of those assumptions but the point is they like feats, the 10 species, 12 classes, and the generic version...
  11. Minigiant

    D&D 5E (2024) WotC Should Make 5.5E Specific Setting

    Counterargument The mentality of the customer base defines the edition more than that of the publisher. The mentality of the publisher can lag behind the customer base. Proof: the time before the publication of TCOE.
  12. Minigiant

    D&D 5E (2024) WotC Should Make 5.5E Specific Setting

    Not all of them Some settings are built around or require specific game mechanics.
  13. Minigiant

    D&D 5E (2024) WotC Should Make 5.5E Specific Setting

    And that's the core of my point Wizards of the Coast is lagging behind in mentality of the editions. That are still in the 2010s.
  14. Minigiant

    D&D 5E (2024) WotC Should Make 5.5E Specific Setting

    In the example he lets me create a wizard with counterspell and dispel magic even though his campaign setting has no enemy spellcasters. In older edition this was deemed as okay. In 2024 5th edition it is not.
  15. Minigiant

    D&D 5E (2024) WotC Should Make 5.5E Specific Setting

    The point is the DM is not supposed to let you take arctic in his desert game. That's why Ranger was changed. Because the assumption was that your stuff is supposed to work. The goal of 5.5e was to clear up language and gut all the strictly bad options in the core game. That's why languages...
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