Recent content by Minigiant

  1. Minigiant

    D&D 5E (2024) The Undead Army Necromancer is not Designable

    Okay. Now who is going to design that for your table?
  2. Minigiant

    D&D 5E (2024) What are the "Martial" Styles

    My question is if there are different martial traditions/styles Magic Arcane- Wizard Divine- Cleric Primal- Druid "Psionic" - Psion Martial ???- Barbarian ???- Fighter ???- Monk ???- Rogue
  3. Minigiant

    D&D 5E (2024) What are the "Martial" Styles

    It came to me that the Weapon Traditions and Styles might be more leaning on states Brute You strike hard with all your might. You lean into pushes and jump with all your power. You let your toughness, hardness, and stamina carry the burden of defense. You may lumber but your impact is great...
  4. Minigiant

    D&D 5E (2024) The Undead Army Necromancer is not Designable

    It's a premise cooked up by people who saw a player summon a bunch of snakes, wolves, or velociraptors with Conjure Animals.
  5. Minigiant

    D&D 5E (2024) The Undead Army Necromancer is not Designable

    And more importantly when they know a class design that makes things not fun for the other players, they should change or not attempt it if given the chance. For example, WOTC became aware that the Conjure spells both allowed player access to cheesy monster abilities and increase their action...
  6. Minigiant

    D&D 5E (2024) The Undead Army Necromancer is not Designable

    Isnt the premise of this discussion is that the fun for Undead Army Necromancer usually comes at the expense of the fun of other players at the table and that's why few to no for-profit game game designers support that style of play in their games that they sell? And that the fans of the Undead...
  7. Minigiant

    D&D 5E (2024) The Undead Army Necromancer is not Designable

    I suggested that. Some people in this thread disagreed. The OP states fans moaning the UA not letting Necromancers create 4-20 undeads as fast. Well the UA is from WOTC. WOTC is creating their Necromancer subclass for profit. A discussion about design where the accepted solutions is not about...
  8. Minigiant

    D&D 5E (2024) The Undead Army Necromancer is not Designable

    MHP's Necromancer doesn't create a large swarm during the sweet spot levels and counts undead from spells to its thrall cap. It's nerfed compared to what "Undead Army Necromancer" fans want. It's an "Undead Squad Necromancer".
  9. Minigiant

    D&D 5E (2024) The Undead Army Necromancer is not Designable

    The entire premise of this discussion is that the true version of the undead necromancer that many people would like to see which would seamlessly match up with the narrative and simulation of a necromancer is too disruptive for any sane designer to create for profit. Every designer at some...
  10. Minigiant

    D&D 5E (2024) The Undead Army Necromancer is not Designable

    It doesn't meet the means of many people who want to control a holder of zombies with individual actions.
  11. Minigiant

    D&D 5E (2024) The Undead Army Necromancer is not Designable

    I don't think you are getting what I'm saying. No serious game designer is going to publish a class with the generic overpowered or disruptive play in its base gameplay loop for money. People can do whatever they want for their home games. That's the base of tabletop RPGs. But no designer is...
  12. Minigiant

    D&D General How do devils actually get to the world from hell?

    Someone summons them to material plane and acts as a teether which lets them teleport in.
  13. Minigiant

    D&D 5E (2024) The Undead Army Necromancer is not Designable

    I'm assuming intelligent play or play by the rules. By the rules, every undead minions is supposed to finish their movement and take their action before the next can. So if you have 6 zombies, 3 ghouls, and a spirit, you are by the rules supposed to take 11 turns per round. And you are allowed...
  14. Minigiant

    D&D 5E (2024) The Undead Army Necromancer is not Designable

    In my family's home rew RPG, characters are more like wargame units. It in Necromancers work on both sides as Heroes can be attached to our command Troops, Elites, or Mounts. So the zombies attacks are rolled and move with the Necromancers. So their turn is fast. If the Necromancer detaches...
  15. Minigiant

    D&D 5E (2024) The Undead Army Necromancer is not Designable

    No much more than D&D. Either your undead minions are horde blob who go right after you like D&D. Basically a Ranger with different domains. Or worse... your undead minions each have turns, fail a lot, hog spotlight, and generate tons of Fear. 💀💀💀 I can't see it coming out that satisfying.
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