I remember playing in a 3e game where the DM put a 16 minimum on primary score for PC classes. And 14 for NPCs. It meant casters were rare.
Except for races with mental bonuses. The gray elf village was full out wizards and everyone and their momma with money had a gray elf or drow wizard in...
Exactly.
D&D runs on the concept of the DM and the player having a similar mentality of what the world contains and how the rules within the world work.
You start with the base rules of the game and you pair down or add. Usually the biggest ad is the setting which adds specific aspects to the...
Again this is why I don't like using the terms High magic or Low Magic because they're different levers of magic that can be turned down or up.
Low Magic Power
The actual magic ability to alter reality is rather weak. Often the magic cannot produce something that cannot be produced by the...
Because D&D rarely goes out the way to show the assumption that every possibility is possible.
If a player isn't mentioned, you can't assume a specific player is on the team if the team is mention.
A position of the team can be assumed but specifics not attached to the requirements of the...
Low Magic Power
Only 1st and 2nd level spells can be prepared. 3rd level scrolls can be crafted.
Low Magic Frequency
Only 1 power level of caster allowed 4 PCs.
AKA 1 Full caster, 2 half casters, or 3 third casters per 4 PCs.
Low Magic Versatility
Cantrips count to spells prepared. Casters...
That's why I don't like using Low Magic
Because there's
High/Low Magic Power
High/Low Magic Frequency
High/Low Magic Versatility
High/Low Magic Visibility
Could be any combination of it
In basic terms with plagiarism from elsewhere
Epic Fantasy usually focuses on the epic struggle between absolute good and absolute evil, and the characters are thrust in the midst. Sword and Sorcery portrays the struggle of characters to achieve their own personal goals, ranging from...
Really there are 5* kind of bonuses in D&D for the d20:
Ability score modifier A
Level base bonus L
Class based bonus C
Magic item based bonus M
Situational and circumstantial bonuses S
What 5e did was
Replaced 5 with advantage and disadvantage.
Made 4 optional and a complete layer the...
Because like 1e, 2e, and 3e, 5e focus too hard on how everything looks at low levels.
Once you're numbers get better because they need is a progression based game and you start doing them often you realize that it's bad to have these strong effects happen so reliably.
I voted for a Urban War Anime Political setting.
The idea is that's not one setting.
It's 3 settings that crashed into each other.
And the deities and mortals have to deal with the fact that 2/3rd of the world is literally an invasive fusing of theirs.
Like imagine if your world only had...