Recent content by Minigiant

  1. Minigiant

    D&D General [+] For (hypothetical) 6e: Which arcane caster class should be the "simple" one?

    Having to choose damage types. Plus the extreme flexibility. The point is that a simple arcane caster should have little choice. You sacrifice complex mallaeble flexibility for simple raw power. It's not a class for power gamers who power game options. You cant do that AND be simple.
  2. Minigiant

    D&D General [+] For (hypothetical) 6e: Which arcane caster class should be the "simple" one?

    Thats why I say the Simple Warrior Simple Expert Simple Arcane Caster Simple Divine Caster Should be purposely built to manufacture the simple playstyle they are copying and only have 2-3 real choices classwise over their first 3 levels. One being their mysteries or cantrips. Another being...
  3. Minigiant

    D&D General [+] For (hypothetical) 6e: Which arcane caster class should be the "simple" one?

    The main problem with Warlock being the simple arcane caster is although it can be simple... ... you have to know how to make it simple and run it simply. And knowing that defeats the purpose. A simple Warlock must be purposely built by a veteran player or DM to be simple for someone else...
  4. Minigiant

    D&D General [+] For (hypothetical) 6e: Which arcane caster class should be the "simple" one?

    I did faster than Sorceror cantrips. Bonus damage dice at 2, 10, 13, and 17 2 cantrips a turn at level 5 3 cantrip a turn at 20 Reroll dices at 7 and 15 Cantrips crit on 19-20 on attacks or 1-2 on saves at 9 LevelProficienciesClass FeatureCantrips 1+2Spellcasting, Defensive Forte5...
  5. Minigiant

    D&D General [+] For (hypothetical) 6e: Which arcane caster class should be the "simple" one?

    I was thinking 1-3 more dice on damaging cantrips. Then a subclass with more raw boosts to damage. A subclass that buffs utility cantrips and gives you combat uses of them. Like using light to blind. Then your standard 1/3 caster subclass. And a subclass that gives a ritual book and...
  6. Minigiant

    D&D General [+] For (hypothetical) 6e: Which arcane caster class should be the "simple" one?

    My current Simple arcane caster which is a spammy cantrip user. The Arcanist Class Features As an Arcanist, you have the following class features. Hit Points Hit Dice: 1d6 per Arcanist level Hit Points at 1st Level: 6 + your Constitution modifier Hit Points at Higher Levels: 1d6 (or 4) + your...
  7. Minigiant

    D&D General [+] For (hypothetical) 6e: Which arcane caster class should be the "simple" one?

    Still to me the simple arcane caster is a new class. It is a cantrip master. I see the Harry Potter caster. Basic at will Magics. Subclasses for Specializations to get access to advanced effects.
  8. Minigiant

    D&D General [+] For (hypothetical) 6e: Which arcane caster class should be the "simple" one?

    That requires all classes to be resourceless, which currently isn't the standard. As long as the rogue is a class that on base has no resources other than hit points and a fighter is continuously pushed to have as little resources as it possibly can while fulfilling the roles and tropes that...
  9. Minigiant

    D&D General [+] For (hypothetical) 6e: Which arcane caster class should be the "simple" one?

    The question is ? Must the simple arcane caster cast spills from spell slots? For me, simple class means three possibilities 1) this is a simple class for a new person to learn the basics of the game.. 2), this is a simple class for a person to pilot. 3) this is a simple class to run a...
  10. Minigiant

    D&D General [+] For (hypothetical) 6e: Which arcane caster class should be the "simple" one?

    Here's is a question: Must the simple arcane caster have spell slots? Because to me, if we're talking about a simple class, then we're going by the idea of being as simple as the fighter champion in fifth edition. So a simple arcane, caster and a simple divine caster would be a class that does...
  11. Minigiant

    D&D General [+] For (hypothetical) 6e: Which arcane caster class should be the "simple" one?

    This is why a new simple class is best. On your turn Cast Blade Ward Cast Fire Bolt Cast Light Cast Guidance Cast Mage Hand Cast Message Cast Prestidigitation Cast Ray of Frost Cast Toll the Dead Cast True Strike You start with 1-5 @ level 1 and have 1-10 @ level 20. In combat you'd only...
  12. Minigiant

    D&D General [+] For (hypothetical) 6e: Which arcane caster class should be the "simple" one?

    Separate class. Just Cantrips and Cantrips upgrade automatically
  13. Minigiant

    D&D 5E (2024) Mearls has some Interesting Ideals about how to fix high level wizards.

    No. Because those classes arent simple. If you want simple classes, you build them. Simple Warrior Just Attacks or Dodges Gets bonus Attacks with Attack action Can Attack with Dodge Adds half level to Saves and Skills Subclass add more damage or spells Simple Expert Just Attacks, Dashes...
  14. Minigiant

    D&D 5E (2024) Mearls has some Interesting Ideals about how to fix high level wizards.

    To be fair You can make Fireball, Earthball, Iceball, and Lightningball very different if you honestly try. Again More Classes. An Elementalist would be a great addition as 5e's first official AEDU class.
Top