My bad, you guys are absolutely right, I'm sorry :ROFLMAO: Would you believe nobody in multiple groups ever pointed this out over the years? Some of us can quote 3.5e grappling rules verbatim and never got this one right 😩
That's factored in. It doesn't matter. If A chooses one corner (the most appropriate one to determine cover), B does the same. It always comes down to the imaginary lines being bidirectional. If there is a connection or connections from a corner of A's square to B's square, there must be the...
Cover in 4th edition has pretty good, intuitive, usable rules. I've always had one minor issue with them though in terms of clarity, and I've attached the relevant page from the Rules Compendium for reference.
The issue is that, as written, not necessarily as intended, cover is presented as a...
Because "in the public space" and "in the public domain" (= for everybody's use) are different things. It's a subtlety easy to overlook but now increasingly important to take into account with the ever increasing proliferation of web scraping and information resale among companies. A lot of what...
Usually we brainstorm the other way around: in what way can our 5e games profit from innovations in 4e. As 4e is less commonly played (and is arguably more tightly designed), the question what 4e can take from later games like 5e (and perhaps later cousins like Pathfinder 2e or 13th Age) is less...
It's my number one advice on anything trap-related: reverse psychology. Common sense tells us the players are after the loot, and it's secured by well-hidden traps. Well, if you spring a trap you only got the one moment of discovery. Suspense is a much better dynamic at a gaming table. Put the...
I'm amazed it took 5 pages that Seth Skorkowsky was mentioned :cool: His advice is on spot and his format is much more organic than what most Youtubers put out.
I see myself returning to AD&D 2 from time to time for purely nostalgic reasons. Being my first contact with D&D, to me it feels the most like what D&D "is". But I also recognize that this is completely arbitrary and that every generation has their own D&D, or even multiple D&Ds. It's different...
Well, they always showed interest in the subject, it's just that gaming in a group didn't seem to interest much. Admittedly there's no guarantee they'll have fun, but they've always been open to trying out new things ... so why not.
Seems you're talking more about TTRPGs but I was talking more...
I should've expected this to immediately devolve into a discussion of at what age you qualify as old 🤦♀️
But in the end it's about how to give people in general a taste of the genre, to be fair. Maybe excluding kids because they are outliers ^_^
My old people sometimes ask about "that RPG stuff you do". I had them visiting one of my tabletop RPGs a couple of times, they enjoyed the fantasy and story aspects but showed little interest in playing in a group themselves. So I thought about gifting them a cRPG they can play to really...