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Recent content by jmartkdr2

  1. jmartkdr2

    D&D (2024) 5e Aasimar are in the Players Handbook − what should the flavor be?

    Since it need to read a "angelic" to people who've never opened a DnD book before, I suggest wings and a halo.
  2. jmartkdr2

    D&D (2024) 5e Aasimar are in the Players Handbook − what should the flavor be?

    Although I agree, I think it still helps to have a sort-of "basic" appearance to fall back on and build the art around. For tieflings that horns and a tail. Everything else is an optional extra, although technicolor skin is pretty common. Offhand, I'd give aasimar wings (maybe small ones if...
  3. jmartkdr2

    D&D General D&D memes thread discussion…

    If you don't suddenly choose to ignore RAW right at the last step, a peasant railgun does 1d4 damage with a base range of 20ft. (It's just an improvised throw weapon) You can, with enough hirelings, reload from the next kingdom in 6 seconds, though.
  4. jmartkdr2

    D&D 5E How do you handle randomly rolling for stats

    I used to be point-buy-only, as it's the fairest option while still offering variety, although with new players I'd be tempted to do standard+ array (16 in the new high number) for everyone, just to reduce overhead and nip any silly minmaxing in the bud. But I've been playing with rolling...
  5. jmartkdr2

    D&D General So, how much did/do you use psionics?

    I don't recall using it ever in the few 1e games I played in - but I can't say if it was because we didn't use those rules or it just never came up. In the other older ones, including OD&D, 2e, 3/3.5e did you use them? Sometimes, but only rarely. I would like to have played a psionic warrior...
  6. jmartkdr2

    D&D 5E Homebrew: How to modify Shield spell?

    It would need to block 15 points of damage to definitely completely stop a 1st-level magic missile. So I would have it reduce the damage from one effect by 15, +5 per level upcast. That's probably actually a buff but can be overcome with big damage. I do like this version though, but mostly...
  7. jmartkdr2

    D&D 5E Adapting the Warlock Chassis for other Classes

    I think you could do a good version of the game based on this idea; every class gets an archetype (patron; a more specific variation of the classes theme/fantasy), a style (pact; a key feature to define the mechanical expression intended) and class feats (invocations; a series of additional...
  8. jmartkdr2

    D&D General The 13th Age 2nd Edition Kickstarter Has Launched

    Not that is matters, but continuing this line of thinking means going back the drawing board - Only to get the same conclusion that the math shift form 4e to 5e is greater than the math shift from 4e or 5e to 13A.
  9. jmartkdr2

    D&D 5E How would YOU nerf the wizard? +

    This is where warlock already mostly fits; you blast stuff. You might miss, but you can always blast. The fact that it's a granted power (and the granting entity could be anything) makes this make sense. Works for most casters. This is what I'd do to make the sorcerer stand out more - it...
  10. jmartkdr2

    D&D General The 13th Age 2nd Edition Kickstarter Has Launched

    When introducing it to people, I often call it "an alternate universe's 5e." It's about as different as any edition change before. Warm take: I do think there's a lot more people getting tired of 5e who would be much happier with 13th Age than PF2, because most people don't want more...
  11. jmartkdr2

    D&D General The 13th Age 2nd Edition Kickstarter Has Launched

    Swapping out the existing icons for something totally different (ie FR-style gods) seemed like the easiest thing to change in 13th Age, at least to me. You just need to make sure your replacement has global (or at least setting-wide) reach.
  12. jmartkdr2

    D&D 5E How would YOU nerf the wizard? +

    No one is arguing that - but a few people seem to be arguing that reliablity has nothing to do with fun or that being less reliable won't impact gameplay. Most things that have a chance to do nothing don't require a limited resource to attempt. The few few spells that do nothing on a successful...
  13. jmartkdr2

    D&D General D&D Red Box: Who Is The Warrior?

    This is the one I actually want a mini of.
  14. jmartkdr2

    D&D General D&D Red Box: Who Is The Warrior?

    The only sane posters are the people who aren't posting about this. Crap, I just did. How crowded is the asylum anyways?
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