Recent content by jdrakeh

  1. jdrakeh

    What are your "dumbest" TTRPG costs

    Roll20. Its very dated interface, steep learning curve, and crap pricing structure all made it a bad investment for me when I was still paying for it. I've since switched over to Owlbear Rodeo for maps and Discord for voice (and dice rolls). It's a much better solution for me.
  2. jdrakeh

    Anybody remember the "Warlock" supplement?

    I still have the PDFs and would love to revisit it. I converted Rob Conley's Blackmarsh setting for use with Warlock. I dumped countless hours into that and setting up a campaign. Sadly, I didn't get to play it as much as I'd like to. Getting players for anything other than D&D 5e around here is...
  3. jdrakeh

    PbtA Games: Sell One Well +

    You can read about my group's absolutely bonkers Monster of the Week game in this thread. If that doesn't convince you of MotW's utility/flexibility, I don't know what will.
  4. jdrakeh

    Anybody remember the "Warlock" supplement?

    Not only am I familiar with it, but I've played it (it might be where my user title comes from)! It was still played by CalTech students as recently as a decade ago and you could download the rules in both PDF and Word format online (first from a Yahoo Group and, when those went away, from a...
  5. jdrakeh

    Looking for a Cyberpunk Genre Game

    I normally avoid 5e for anything but D&D, but Carbon 2185 really hits it out of the park. Not only is it a well done implementation of the core 5e rules, but it's a standalone implementation, so none of that "you also need the D&D core books" malarky that many other products based on the 5e...
  6. jdrakeh

    Looking for a Cyberpunk Genre Game

    Carbon 2185 is a beautiful RPG and, if you're not wanting to drift too far from 5e, it has you covered (so the learning curve is very low). That said, it's very much a traditional cyberpunk RPG and not High Fantasy + Cyberpunk like Shadowrun.
  7. jdrakeh

    Running adventures in systems that they were not designed for.

    For awhile (years ago now) I really wanted to use M&M to run a supers game in an otherwise traditional fantasy setting.
  8. jdrakeh

    Edge Studios Announces Details for Arkham Horror RPG

    I feel that it's probably more correct to say they ostensibly still publish the old FFG games.
  9. jdrakeh

    Running adventures in systems that they were not designed for.

    Uh huh. Thanks, Debbie Downer.
  10. jdrakeh

    Running adventures in systems that they were not designed for.

    I did something similar with Rolemaster several years ago. The adventures are still very playable, but RM's deadlier combat definitely changed how they played at the table.
  11. jdrakeh

    Running adventures in systems that they were not designed for.

    That's fair, but nobody made the case for using Shadowrun adventures in a low-magic fantasy game or modern period game without super technology or magic. In fact, the exact opposite case was made. ¯\(ツ)/¯
  12. jdrakeh

    D&D General D&D "influencers" need to actively acknowledge other games.

    Eh. Let influencers choose the scope of their content. If they want to focus solely on D&D, so be it. I can find other influencers to view/listen to when I want non-D&D content.
  13. jdrakeh

    Running adventures in systems that they were not designed for.

    This is less an issue than you'd think, dependent upon the system and adventure. For instance, in the case of Witchburner, it assumes the presence of magic, but not with specificity (so any old magic system will do). I think the same is probably true of the Age of Worms conversion previously...
  14. jdrakeh

    Running adventures in systems that they were not designed for.

    That's a great observation re: Eberron and I absolutely agree.
  15. jdrakeh

    Running adventures in systems that they were not designed for.

    Oh, yeah! That's what I'm talking about!
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