Recent content by Hussar

  1. Hussar

    Wizards of the Coast Re-Registers Dark Sun With USPTO

    I'm one of those. Or, at least I used to be. I didn't think that they'd put out a setting like Dark Sun simply because it's asking for too much trouble. But, times change and the social winds blow in different directions, so, it's pretty likely we're going to see it.
  2. Hussar

    D&D General Has Tiny Hut actually affected your game? Or has it otherwise mattered?

    To be fair, standardizing "energy" types was a 3e thing. Sure, you fire or lightning damage in earlier editions, but, there was not "thunder" or "radiant" or various other standardized damage types.
  3. Hussar

    D&D General Has Tiny Hut actually affected your game? Or has it otherwise mattered?

    Well, that's the thing. You never use it during combat. Obviously. However, given the rather large number of scouting options that a caster might have, setting one up beforehand isn't really all that difficult. I mean, heck, go into the dungeon, set it up in the first large(ish) room you...
  4. Hussar

    D&D General Has Tiny Hut actually affected your game? Or has it otherwise mattered?

    Nope, I was 100% wrong. For some reason I never realized that it was always a force bubble. Totally my bad. But, rereading the spell, I do notice that it doesn't block attacks.
  5. Hussar

    D&D General Has Tiny Hut actually affected your game? Or has it otherwise mattered?

    Oh, you're right. I had totally forgotten that Leo's Hut was a force effect. Been too long. I guess my point is, so few of those spells ever saw any actual play. Either they were too high level, rather pointless (unseen servant was something I used personally, but, never, ever saw anyone...
  6. Hussar

    D&D General Has Tiny Hut actually affected your game? Or has it otherwise mattered?

    Not even sure if we can blame Gygax for this one to be honest. Magic Missile wasn't a "force" effect in OD&D. It was an actual arrow. It was a "magical missile" in AD&D. It wasn't until 5e that it suddenly became a bolt of force. Shield was always a "force" effect, even if it wasn't called...
  7. Hussar

    D&D General Has Tiny Hut actually affected your game? Or has it otherwise mattered?

    Thing is though, we already have that - magic damage. It's what weapons do to bypass resistances. So, why give wizards yet another way to be more effective? Just change "force" to "magic" and we're good to go. Then remove all the "force area" effect spells like Forcecage and Leo's Hut and...
  8. Hussar

    D&D General Has Tiny Hut actually affected your game? Or has it otherwise mattered?

    Well, the problem is that it gets added to so much. Why does an artificer's construct deal force damage with a bite? Well, mechanically that's so it bypasses any damage resistance. But, it makes zero sense. And, really, what is "force" damage? A mace deals force damage but we call it...
  9. Hussar

    D&D General Has Tiny Hut actually affected your game? Or has it otherwise mattered?

    This is kind of the point I was trying to make. The reason that this has all these bizarre interpretations (does it have a floor, how do you breathe, what happens if you use it under water? etc.) is because they insist on using these "force" rules. Just make it a cottage and all of a sudden...
  10. Hussar

    D&D General Has Tiny Hut actually affected your game? Or has it otherwise mattered?

    If the atmosphere is "comfortable and dry", being filled with fire, smoke or poisonous gas is not what I would call comfortable and dry. Well, I suppose fire breath might make you really, really dry. :D If it keeps rain and snow out, why wouldn't it keep out things like fire and smoke? Up to...
  11. Hussar

    D&D General Has Tiny Hut actually affected your game? Or has it otherwise mattered?

    I mean, yeah, that would be fine at 3rd level or maybe even 2nd level really. It's a small house. Perfect. It does what it's supposed to do - be a place to shelter from the elements while you rest. It's defensible, but, not invulnerable. I would have no problems with this spell at all...
  12. Hussar

    D&D General Has Tiny Hut actually affected your game? Or has it otherwise mattered?

    Heh. Troglodytes. Or, better yet, Kuo-Toa so that they can actually bring about a god. :D But, the point is well made. LTH is a 5th level spell. It comes into the game pretty early. It's not hard to have 5th and 6th level parties with this. And, the enemies that 5th and 6th level parties...
  13. Hussar

    D&D General Has Tiny Hut actually affected your game? Or has it otherwise mattered?

    Yes, that would be correct - one group for 3 campaigns - a homebrew Spelljammer campaign, a Candlekeep Mysteries campaign and ... I'm actually blanking on the third one. Might have been 2 campaigns. ;) My point being, it was VERY player dependent. I've since rotated out a bunch of different...
  14. Hussar

    D&D General Has Tiny Hut actually affected your game? Or has it otherwise mattered?

    Well, you weren't talking about me either, so, I guess that's fair. On the idea of a hemisphere doesn't have a straight line. A hemisphere without a "bottom" isn't a hemisphere. It's an arc. If we want to get all technical and all. Considering every other version of LTH that is a hemisphere...
  15. Hussar

    D&D General Has Tiny Hut actually affected your game? Or has it otherwise mattered?

    Sorry, where did I say "every group"? I said the last group I had. My current group doesn't. But, thanks for the assumption that it was my own incompetence that was the issue. Of course it could never possibly be that 5e has made casters so much better than non-casters and, frankly, made...
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