Recent content by Hussar

  1. Hussar

    WotC D&D Beyond Reveals 'Partnered Content' Schedule

    To be fair, most of the Saddlebag stuff is pretty agnostic as far as 2014 or 24 goes. I mean, I use this stuff all the time, and, other than things like wands that specifically use spells that have been changed, there's very little there that needs any sort of update.
  2. Hussar

    WotC D&D Beyond Reveals 'Partnered Content' Schedule

    Sorry, never tried. Have no idea. To be fair FG does handle 3e and 5e perfectly well 90% of the time.
  3. Hussar

    D&D General The 3.5 Binder was a really cool class

    I loved the mechanics of the Shadowcaster. To me, it was a really great way to build a balanced caster that wasn't overwhelming to players. You could focus and get the powerful spells or you could go broad and do all sorts of funky stuff. Yeah, I know, in actual practice it was ... lacking...
  4. Hussar

    WotC D&D Beyond Reveals 'Partnered Content' Schedule

    Sorry, maybe "freelancer" is the wrong word. But, I imagine that there would need to be some degree of conversation about how to integrate material from a 3pp into DDB. Are these 3pp not subject to any errata for example? Nothing has ever changed in these books since first publication? My...
  5. Hussar

    WotC D&D Beyond Reveals 'Partnered Content' Schedule

    Having watched the level of kludging that needs to be done just to make bog standard PHB classes work in Fantasy Grounds (it takes fan made add ons just to get things like Blade Ward to function, for example) I think it's fair to say that it's a LOT more complicated than people realize to add in...
  6. Hussar

    WotC D&D Beyond Reveals 'Partnered Content' Schedule

    At a guess, I would think that "picking winners" has a lot more to do on the business side of things than the creative one. Not that these aren't creative products, I don't mean that at all. But, I imagine things like "hits deadlines" and "is available when needed" and all that sort of stuff...
  7. Hussar

    D&D General The 3.5 Binder was a really cool class

    But, how would you get that result? In 2024, you could cast a Fireball but it's extremely unlikely. Like about .3% chance. And, even then, that's after you've surged. Most campaigns are never going to see that happen. Having seen more than a few Wild Mages in action, I don't think anyone...
  8. Hussar

    D&D General The 3.5 Binder was a really cool class

    When I ran Candlekeep Mysteries, one side plot that I tried to get off the ground was the idea of binders and the sort of "secret war" that the various faiths had going on. It didn't really go anywhere (mostly due to my own lack of preparation than anything else) but, I always thought that this...
  9. Hussar

    Dungeons & Dragons Playtests Four New Mystic-Themed Subclasses

    Meh. How many times have your players failed to complete an adventuring day? After all, the encounter balance paradigm means that you can still balance easier and harder encounters to control the pacing of the story. "Successfully Completing" an arbitrary number of encounters in order to...
  10. Hussar

    D&D General The 3.5 Binder was a really cool class

    Takes a while, but, eventually ideas penetrate my skull.
  11. Hussar

    Dungeons & Dragons Playtests Four New Mystic-Themed Subclasses

    Dunno if it counts, but, Shattered Obelisk was certainly built around adventuring days. Each dungeon is about 6-8 encounters long. And, while the clock was very much abstracted, there was a sense of urgency in the adventures. Considering that came out in 2023, I'd say that's pretty recent.
  12. Hussar

    D&D General The 3.5 Binder was a really cool class

    ah. Fair enough. To me, there is about as much expectation to role play the pact as there is to role play the pact in 5e warlocks. IME, players have pretty much zero interest. Note, that's not quite the same as what was said originally: That's a long way from "encourage".
  13. Hussar

    Dungeons & Dragons Playtests Four New Mystic-Themed Subclasses

    Umm, I'm not sure I understand the question. Regardless of the stucture, the only way to lose an encounter is to run out of HP. In an "adventuring day" paradigm, how do you lose an encounter? And, frankly? Who cares? The odds of a group "losing" an encounter in any paradigm is vanishingly...
  14. Hussar

    D&D General The 3.5 Binder was a really cool class

    Y'know, it's been a hot minute since I looked at the Tome of Magic, so, I dug it out to see if I was misremembering. No, I wasn't. Roleplaying the Pact is on Page 16 of Tome of Magic and says this in the first line: Yeah, so, no, it was never a requirement. A +2 on your pact check wasn't...
  15. Hussar

    Dungeons & Dragons Playtests Four New Mystic-Themed Subclasses

    But, that's not accurate. You don't have to make every encounter win or die at all. Some encounters will be easier, some will be harder. But, with the case of encounter balance, you, as DM, KNOW what you're getting into. Take the earlier example of crows that alert the dungeon, turning a...
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