Well, for me... I had asked you about your random encounter process oh a hundred pages back or so, and you never really answered. Because as described, it seems just as "quantum" as any other roll.
And I don't think it matters how many times you or @AlViking say it, I think there is clearly a...
Or, when someone explains why they don't mean something in a disparaging way, we can maybe try to view it that way?
I mean, I'm fine with everyone using whatever language they feel makes sense to talk about what they're talking about. If I think someone has something wrong, I'll say so and...
I’m just saying… if you think everyone needs to adjust their chosen language based on the feelings of others, then you have a strange way of showing it.
Earlier in the thread, you used the word "quantum" to describe a play style that you don't like. Others expressed frustration with that term to describe their style, and explained why they did not feel it was appropriate or accurate.
You then continued to use it, insisting that it was correct...
I'm saying that playing pretend is typically associated with children. However, I don't consider that comparison to be negative.
There are plenty of things children do that I think adults would be wise to remember.
Not if you don't think that the word childish is itself disparaging.
Or, he...
Meh, playing pretend is a bit childish, no? I don't really see that as disparaging.
I mean, if you see it that way, okay... then I guess I that explains your take. But it seems a bit of a stretch and is literally what he's clarifying in the quote. It requires ignoring his point in favor of...
Tell me you didn't read the blog without telling me you didn't read the blog.
Vince Baker is serious in his analysis of RPGs, but he speaks very casually about them. I can't understand how anyone would consider him elitist at all.
Because there's really no difference between princess play...
The comparison to how things work in the real world was made, and that's what I've been addressing when I've asked people to look at it without doing so in the context of RPGs.
If you don't care about that, then you probably shouldn't have been responding.
Again, I'm talking about in real...
No, I said describing things that way outside the context of an RPG makes no sense.
Please stop making these leaps about what you think I’m saying.
No one would describe the outcomes of the things we’re talking about if they were to take place in the real world the way you guys are...
Okay? Not sure what that has to do with what I said.
This seems to imply that the world waits for the character to decide what to do next... but I don't know why that would happen.
I would expect that in most RPGs, whether trad or narrativist or whatever other label we could apply, the GM...
Again, I think that this atomization of tasks is something that’s only being done for game purposes. It seems like a very unnatural way to discuss actions and consequences.
Now, as far as a game goes, I understand that it may be a preference. So may including more in the roll than just...