Recent content by Grendel_Khan

  1. Grendel_Khan

    What To Expect In Star Trek Adventures 2nd Edition

    The free Quickstart they just put out explains how damage works, at least for people-scale stuff, but basically if you get hit you take an injury, giving you a Trait related to the fiction/attack—including, importantly whether it was a stun or deadly attack. Whatever the injury is, it Defeats...
  2. Grendel_Khan

    What makes an TTRPG a "Narrative Game" (Daggerheart Discussion)

    This has to be, pound for pound, one of the worst RPG experiences I've ever heard described. To present this as a positive example of play is making me feel like I'm having a stroke.
  3. Grendel_Khan

    Planet of the Apes Roleplaying Game Coming from Magnetic Press

    He's a total legend, one of my all-time favorites. Stray Toasters and Elektra: Assassin showed how far you could push comic book art.
  4. Grendel_Khan

    Planet of the Apes Roleplaying Game Coming from Magnetic Press

    I don't really care about this from a setting or system perspective, but holy cow, we need more RPG covers by Bill Sienkiewicz! It's not the image up there—you have to click through to see it.
  5. Grendel_Khan

    Grade the Forged in the Dark System

    In the FitD game I've been wrapping up, one of the PCs is a spy/evangelizer for a foreign power, and fancies himself a behind-the-scenes manipulator. By having all of our faction clocks in the open—the majority of which other players ignore—the guy playing the spy has been able to use downtime...
  6. Grendel_Khan

    Grade the Forged in the Dark System

    I totally agree with all of this. But not with the notion that FitD's focus on shorter campaigns is some sort of flaw. That implies that there's a system out there that's intended for (and effective at) every type of campaign and play style imaginable. I think one of the worst things a system...
  7. Grendel_Khan

    Grade the Forged in the Dark System

    That's fair, but I think you can still assess mechanics either in isolation, or as they relate to the kinds of play experiences they support. For example, I personally think D&D-style d20 is a nearly useless chassis for any game, due to the total swinginess of a single d20, plus how damage is...
  8. Grendel_Khan

    Grade the Forged in the Dark System

    Also, re: starships, they pretty much follow the rest of the game's framework, which is that everything is about the effect a given action a PC will have, and you position (or risk) that action puts them in. Some of that is purely based on the fiction—if the GM establishes that there's a wide...
  9. Grendel_Khan

    Grade the Forged in the Dark System

    @hawkeyefan answered most of your questions, so I'll just add that: -I really dislike the "Wreck" action (aka skill) in Blades, which I think is the source of a lot of overlap issues, and SaV thankfully gets rid of it. -There's a slick, fan-made 40K hack of BitD, called Blades of the...
  10. Grendel_Khan

    Grade the Forged in the Dark System

    A|state is a fantastic setting, and I think the way Handiwork implemented FitD is really smart. Especially some of the downtime actions they added (like, if you have nothing else in mind, doing a Patrol of your corner). I'd also love to tweak it to run a Mega-City One game, ala Judge Dredd, but...
  11. Grendel_Khan

    Grade the Forged in the Dark System

    I honestly don't really want to engage with you on this, since you seem to drop into FitD-related threads just to dump on the system and sealion anyone who responds, but some important bits from Blades, and that'll be it between us here (at least on my end). From the procedures for picking your...
  12. Grendel_Khan

    What is/are your most recent TTRPG purchase(s)?

    I ran a two-shot of Court of Blades pretty recently, as a side-story in our main campaign. That's a cool game. The Paramour rules are particularly smart. Romance is usually so tough to pull off in RPGs. I think handling it with mechanics is the way to go. Oh I guess that's the last RPG I picked...
  13. Grendel_Khan

    Grade the Forged in the Dark System

    @Ruin Explorer I agree, some of how Harper presents the "don't plan, just go" innovation (it really was kind of an innovation, especially at the time) seems to overseer, and it isn't until you see, as you said, playbook abilities as well as listed downtime actions that are clearly about some...
  14. Grendel_Khan

    Grade the Forged in the Dark System

    The idea that there's no planning in BitD usually comes from not playing it. You very often do some info gathering ahead of a score (not a heist, no really, unless you play a specific type of crew, most of what you do in Blades is not heists, just crimes of some kind or another) in order to make...
  15. Grendel_Khan

    D&D (2024) Here's The New 2024 Player's Handbook Wizard Art

    Imagining a new PHB full of Erol Otus and Peter Mullen art and now I'm vibrating into higher dimensions
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