Recent content by GobHag

  1. GobHag

    What Do You Think Of As "Modern TTRPG Mechanics"?

    To be clear, what I meant by anti-verisimilitudousness are stuff like how GMs should allow plans of action that are 'cool' by minimizing negative repercussions or making the plan work better than it should be than if believability mattered more; Plans such as the classic swinging from...
  2. GobHag

    D&D General 5e System Redesign through New Classes and Setting. A Thought Experiment.

    Have we seen any 'Essentials-like' style of design in other games though? I think maybe it's 13th age like?
  3. GobHag

    What Do You Think Of As "Modern TTRPG Mechanics"?

    Repost, whoops
  4. GobHag

    What Do You Think Of As "Modern TTRPG Mechanics"?

    Maybe something about PC/NPC mirroring?
  5. GobHag

    What Do You Think Of As "Modern TTRPG Mechanics"?

    Not design specifically, but I wonder if there's a large section of modern audiences that have active disinterest or even vehemently against verisimilitude as a goal or reason for rulings/rules design
  6. GobHag

    What Do You Think Of As "Modern TTRPG Mechanics"?

    I personally do consider that if most of a game's NPC's stats can be put onto a PC char sheet then that is a non-modern mechanic/design because VtM does that and I think VTM marks the very edge of non-modern game design that isn't D&D
  7. GobHag

    D&D 5E (2024) Mike Mearls explains why your boss monsters die too easily

    Oh missed this question, really better formatted. 1. I hate spell slots so goddamn much like you would not believe. 2. In D&D and Pf2 as it is now I don't like it, so prefer just making the baseline be that you're at full-health throughout the day. DS! fixes this with Victory and Icon has...
  8. GobHag

    D&D 5E (2024) Mike Mearls explains why your boss monsters die too easily

    Ahhh but here's the thing, the average enemy's hit comparatively is the same but the average enemy isn't a goblin at that level--it's a well trained soldier/hellhound/lesser sapient demon whatever. And the goblins? The goblins are mooks, scenery, an explanation for difficult terrain This can...
  9. GobHag

    D&D 5E (2024) Mike Mearls explains why your boss monsters die too easily

    I think it's good that at level 6 normal level 0 dungeon goblins are basically crippled chihuahuas to a party. And I personally suspect that last point is why the +1 for level exists, numbers go up is an instinctive pleasure that many people(Especially likely PF's audience) look for--it is true...
  10. GobHag

    D&D 5E (2024) Mike Mearls explains why your boss monsters die too easily

    And D&D isn't LotR or Conan too, at least videogames are games🤷‍♂️
  11. GobHag

    D&D 5E (2024) Mike Mearls explains why your boss monsters die too easily

    Videogamey is good, keeping DnD's main inspiration still being Conan and LotR is just kinda sad.
  12. GobHag

    D&D 5E (2024) Mike Mearls explains why your boss monsters die too easily

    The easy battle not mattering is what makes it good yes, it's a time for you to show off and feel good stomping on gnats. Feel those weak soldier's sword bounce off your shield harmless, do a combo as a rogue with a teammate that one-turns a captain, have the cleric heal the entire party back to...
  13. GobHag

    D&D 5E (2024) Mike Mearls explains why your boss monsters die too easily

    I'm using a lot of extreme words to hedge my bets towards the latter yes. I'm very much fine if a party's power is at 100%-80%-80% in those 3 encounters.
  14. GobHag

    D&D 5E (2024) Mike Mearls explains why your boss monsters die too easily

    I'm the person that think that the thing we lost should stay lost. I know it's value, I don't want it.
  15. GobHag

    D&D 5E (2024) Mike Mearls explains why your boss monsters die too easily

    Having to think over a long period of time is bad gameplay on my end. Easy fights are just pacing and to feel cool using mechanics-- and moderate fight that you'll most likely succeed as long as you aren't sleeping on the wheel so to speak; Like the reddit post said, it's tiring if every fight...
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