Recent content by GobHag

  1. GobHag

    Let's talk about "plot", "story", and "play to find out."

    Yes we do? Or at least I do. The Season of Ghosts AP I played in was plotted out and good
  2. GobHag

    Let's talk about "plot", "story", and "play to find out."

    My view is that the thing being 'found out' during play might have minimal to no effect on outcome but can still be enjoyable and meaningful on the execution and details. Destination being locked doesn't deny the journey.
  3. GobHag

    Let's talk about "plot", "story", and "play to find out."

    Mind explaining what your definition of player agency is?
  4. GobHag

    Let's talk about "plot", "story", and "play to find out."

    All RPGs also have their own restrictions, what's wrong if the restriction is 'At the end, you will betray the person who trusts you the most' instead of something more concretely like 'there's a 50 feet high stone wall'? Is deciding at Session 0/CharGen/between sessions on how your character's...
  5. GobHag

    What Do You Think Of As "Modern TTRPG Mechanics"?

    I actually do agree with him but it also applies when the rules or balance heuristics themselves are ignored(see 5e's 5 minute adventuring day)
  6. GobHag

    What I Like About Nimble 2e (So Far) — A Partial Review

    I'm a true blue meat point believer so that means yes, a high enough levelled Wizard can get stabbed no problemo.
  7. GobHag

    What I Like About Nimble 2e (So Far) — A Partial Review

    I mean that feels like complaining that an Ice Cream is cold.
  8. GobHag

    What Do You Think Of As "Modern TTRPG Mechanics"?

    For A and C I think being stuck in a dessert would affect your ability to cast still.
  9. GobHag

    What Do You Think Of As "Modern TTRPG Mechanics"?

    Okay so what are the prayers I can use to decrease spell slots? What are the deeds that would decrease/increase my spell slots as a wizard/druid/bard? what alignment of moon and stars effect my spell slots? I'm a huge fan of bizarre medieval mysticism so there's loads of inspiration here...
  10. GobHag

    What Do You Think Of As "Modern TTRPG Mechanics"?

    I view karma 1 is practically a meta mechanic if there's no to minimal ways to interact with it in an in-world way; Are karma stealers common? can an ability drain it from another? What kind of reasoning would a'normal' player accept for losing/gaining karma? But I do agree 'who' spends is an...
  11. GobHag

    What Do You Think Of As "Modern TTRPG Mechanics"?

    My own read of meta mechanic(which I see as a spectrum) is that it's if the in-fiction explanation is just a paltry excuse. At best it's an aesthetic inspiration. The more that a mechanic is detached from the world, the more meta it is. This is why I consider spell slots to be mostly meta...
  12. GobHag

    What Do You Think Of As "Modern TTRPG Mechanics"?

    I'd personally prefer if the thing that @Lanefan values to be important to the 'group narrative' is lessened and played down however.
  13. GobHag

    What Do You Think Of As "Modern TTRPG Mechanics"?

    I think DND classes are 100% genre rules--agreed that they aren't recent PopCult tho.
  14. GobHag

    What Do You Think Of As "Modern TTRPG Mechanics"?

    I think if you don't consume modern fantasy media--as in from the early 10s to now--it's easy to believe that D&D is in it's own bubble, but if you do stuff like watch newer anime, play video games, or do some LitRPG reading then one wouldn't realize how much of D&D is out there into the world...
  15. GobHag

    Just a minor correction--I don't respect a GM's world but I am willing to fit myself towards it...

    Just a minor correction--I don't respect a GM's world but I am willing to fit myself towards it. I just don't want my willingness to be a repeated and major requirement in the culture of play of D&D.
Top