Recent content by fuindordm

  1. fuindordm

    D&D 5E (2024) An Optional Counterspell Metagame

    I voted for exotic counterspells. As a rare spell for players to learn or an occasional monster ability, it could be fun. It's the same problem as psionic combat and hackers in cyberpunk -- when you create a subgame that only one player at the table can participate in, it's boring for everyone...
  2. fuindordm

    AD&D 1E Redesigned and Rebalanced Thief for 1e AD&D

    I agree with both your (abridged) points. I love the idea of a mythic thief whose role and archetype allow feats of stealth and trickery that seem supernatural, without spellcasting (see for example the defunct comic Thieves & Kings or any number of mythological trickster-heros.) And my...
  3. fuindordm

    AD&D 1E Redesigned and Rebalanced Thief for 1e AD&D

    Since you ask, here's the complete data. But I don't want to derail the thread from your excellent work. @Celebrim regarding the skill list, I've attached it. But this list is a little special: I was never a huge fan of 2E's NWP system and so I made up my own skill system that adheres more...
  4. fuindordm

    AD&D 1E Redesigned and Rebalanced Thief for 1e AD&D

    Interesting ideas! I really like the exceptional actions listed for the skills. I also gave the thief class a boost in my campaign but not as extreme. The key ideas are: 1. A thief is never penalized for attempting their skills and failing the roll, unless the skill description specifies one...
  5. fuindordm

    D&D General [+] More Robust 'Fantasy Race' Mechanics for D&D-alikes / Redeeming 'Race as Class' for Modern D&D [+]

    Right you are, and the very best RPGs use the system to express the setting and its themes. But those games are not generic and usually don't pretend to be.
  6. fuindordm

    D&D General [+] More Robust 'Fantasy Race' Mechanics for D&D-alikes / Redeeming 'Race as Class' for Modern D&D [+]

    I think we have two camps arguing for two aspects of the game that are not actually in conflict. As a fantasy game system capable of supporting a wide variety of setting and homebrew, D&D needs to provide a wide variety of options and very few restrictions. (Personally, I was upset when they...
  7. fuindordm

    Coming Soon: Rock & Roar! OSR Monsters inspired by classic rock song titles & band names.

    Roly poly? Barreling down the corridor like an Indiana Jones boulder trap?
  8. fuindordm

    D&D General The 3.5 Binder was a really cool class

    One of the things that really impressed me with the Binder is that most of the vestiges avoided common stereotypes and archtypes
  9. fuindordm

    D&D General The 3.5 Binder was a really cool class

    I also loved the Binder--my favorite chapter from the Tome of Magic. I think in 5e the Binder is functionally closest to a warlock (no duh!). The main difference being that instead of having a single, consistent patron, the PC could switch between patrons with a long rest, and eventually have...
  10. fuindordm

    D&D General Friday Nonsense: Add One Stat To D&D (For PCs)

    In one of my campaigns I added a 7th ability score "Luck" that could be used like a d20 proficiency check to resolve whether a random event turned out favorable to the PC, as you would expect, but that PCs could also burn a point from to influence their PC's evolution and destiny by...
  11. fuindordm

    Worlds of Design: The Warship Trinity

    In a science fiction setting size might be needed to build ships with frontier capabilities such as warp drive or terraforming.
  12. fuindordm

    D&D General + Homebrew Brainstorm to bring back prepared Vancian Casting +

    I think 3e hit the sweet spot for Vancian casting: you don't memorize spells but prepare them ahead of time, so you can cast them quickly in combat, but swapping spells after preparation is relatively rare (e.g. clerics could burn any prepared spell for healing). If I remember right PCs had the...
  13. fuindordm

    AD&D 1E Best 1E AD&D rulebook?

    I have to say the DMG for 2 reasons: 1, it is a smidge closer to being a complete game than the PH; and 2 because it is the book where Gygax truly lets his freak flag fly. It has plenty of problems but it is magical.
  14. fuindordm

    D&D General [+] More Robust 'Fantasy Race' Mechanics for D&D-alikes / Redeeming 'Race as Class' for Modern D&D [+]

    That was not my intent. I would personally give each race some options to spend feats and/or levels to enhance their racial traits, as a new rules module. But these new abilities need not be entirely unique. One dwarf PC engages with the new rules, the other does not.
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