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FrogReaver's latest activity
FrogReaver
reacted to
mamba's post
in the thread
D&D (2024)
Do you plan to adopt D&D5.5One2024Redux?
with
Like
.
let’s ignore the sailor here, because that is a completely different case and worded completely differently… The problem with your...
Today at 12:50 AM
FrogReaver
reacted to
zakael19's post
in the thread
"The term 'GNS' is moronic and annoying" – well this should be an interesting interview
with
Like
.
I honestly think you've missed the thrust of the argument here, which was more around creative vision and impulses, and less about say...
Yesterday at 8:38 PM
FrogReaver
reacted to
niklinna's post
in the thread
"The term 'GNS' is moronic and annoying" – well this should be an interesting interview
with
Like
.
Huh? All games produce some emergent narrative. But, I thought Narrativism (Story Now) was concerned exclusively with emergent...
Yesterday at 8:14 PM
FrogReaver
reacted to
Emberashh's post
in the thread
"The term 'GNS' is moronic and annoying" – well this should be an interesting interview
with
Like
.
Do they? The rub with that is that having to drop out of what these games call "the fiction" to then argue, negotiate, and debate over...
Yesterday at 8:14 PM
FrogReaver
reacted to
niklinna's post
in the thread
"The term 'GNS' is moronic and annoying" – well this should be an interesting interview
with
Like
.
This all assumes that the developer/designer is not the (or a) user, of course. But yeah, in general, feedback/testing is vital, and...
Yesterday at 8:08 PM
FrogReaver
reacted to
Old Fezziwig's post
in the thread
"The term 'GNS' is moronic and annoying" – well this should be an interesting interview
with
Like
.
Right, we can all half-ass things. Seriously, though, I'd wager that's generally a recipe for mediocre games — very few of us can...
Yesterday at 7:08 PM
FrogReaver
reacted to
Emberashh's post
in the thread
"The term 'GNS' is moronic and annoying" – well this should be an interesting interview
with
Like
.
After all, theres designers making games for cats. Now, he is listening to the intended audience, but something to note is that...
Yesterday at 7:06 PM
FrogReaver
reacted to
Thomas Shey's post
in the thread
"The term 'GNS' is moronic and annoying" – well this should be an interesting interview
with
Like
.
I'm just saying there was nothing about the mechanical structure of the game that particularly encourages that. Whether the...
Yesterday at 6:37 PM
FrogReaver
reacted to
Micah Sweet's post
in the thread
"The term 'GNS' is moronic and annoying" – well this should be an interesting interview
with
Like
.
Semantics. Design doesn't require anything beyond having an idea and implementing it. Listening to your proposed audience might be...
Yesterday at 5:36 PM
FrogReaver
reacted to
Bedrockgames's post
in the thread
OSR
Baptism of Fire RPG
with
Like
.
I was there when he said this. I disagreed with him saying it and said so quite vocally. But I also understood he wasn't throwing his...
Yesterday at 4:58 PM
FrogReaver
replied to the thread
D&D 5E
Why is There No Warlord Equivalent in 5E?
.
How much money do i win for you being wrong?
Yesterday at 4:38 PM
FrogReaver
reacted to
ECMO3's post
in the thread
D&D 5E
Why is There No Warlord Equivalent in 5E?
with
Like
.
No but it weighs you down, meaning you can carry less and it costs money (or alternatively you can sell it for money). Getting...
Yesterday at 4:36 PM
FrogReaver
replied to the thread
D&D 5E
Why is There No Warlord Equivalent in 5E?
.
Then no Warlord is needed because there should be no force multipliers in a team based RPG. Such needs are strictly power fantasys...
Yesterday at 4:34 PM
FrogReaver
replied to the thread
"The term 'GNS' is moronic and annoying" – well this should be an interesting interview
.
IMO. Design is usually a mix of artistic elements and engineered elements. In the development process these elements often inform each...
Yesterday at 4:19 PM
FrogReaver
replied to the thread
D&D 5E
Why is There No Warlord Equivalent in 5E?
.
Welp, there goes the biggest conceptual need for the warlord class. If the Warlord isn't a party leader then conceptually isn't it just...
Yesterday at 4:06 PM
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