Arise dead thread!
This is coming up in my group and after reading through this, I agree with @Stalker0 's interpretation of the rules. As my player pointed out, Devoted Attack is a bonus action, which gives an effect, not any attacks. The character could pick any maneuver they have for their...
Awesome! Thanks for those!
I also have Tome of Alchemy, forgot to mention it. There is also the Ultimate Guide to Alchemy which has some ideas as well.
Back to the article, the apothecary sounds interesting. Thanks, @Ancalagon!
How did WotC make the OGL useless? I'm not sure I'm...
Is there a list of these?
I have Hamund's Harvesting Handbook.
Creature Harvest Index
Ultimate guide to Foraging and Harvesting
Those are the ones I found.
I find it interesting where we differ. Thanks for the discussion!
I don't have system mastery. All I know is that when I throw effects at the high level human fighters, they can roll over or with advantage on a lot of saves. I think one of them took Fate, which is some of where this comes...
Before I go back to SA, I was rereading this thread. I do agree berserker shouldn't get evasion in core and adept should. I could definitely see changing that.
I think someone said that shield focus is more powerful than evasion. I think it's a way for fighters to have evasion. It just...
Is the 5% chance to fail cumulative?
I think the cost is fine myself. If anything, it's cheap. A Ring of Regeneration is 35,000 gp and isn't as powerful as the spell. Yes, a +1 weapon or Hat of Disguise is cheaper but they can be taken by a Basic Maneuver that anyone can do whereas this...
Great discussion!
I think the original idea was that magic items were found and couldn't be made anymore. It's why adventurers went adventuring. Maybe late 2E finally had rules on how to make an item for PCs but I thought most of it was assumed to be found or NPC created, hence the huge...
I appreciate having a permanency spell instead of the casting it every day for a year. I would get rid of that in favor of this.
Is this defined as a ritual? I find the one minute casting time too low. I would think at least an hour. I'm also not a fan of the casting it over ten days but...
Ugh. Yep, that's RAW. I declare stupid. :p What is the character reacting to on their turn?? :(🤦♂️
I want to waste fighter actions, at least when it comes to SA. That's the reason I'm suggesting that.
I have more of a problem with the six second round. Bob World Builder, after...
In my experience, I had a player doing an action, the NPC did a reaction, and the activating player wanted to do another action. The rules as written probably supported the player doing that as there is no limit I know of on spending exertion points, except actions.
I also don't know why the...
Can you elaborate on this? Why is it baffling?
I would simplify combat. A character gets an Action and a Move action. They have to finish the one before using the other. If they get a Bonus Action, same rule applies. Once a character starts a new action, the old action is done.
Of...
Fair point. Merely offering what someone else said.
Okay, what about this for an easy fix? Change the move action such that once they stop, their move is done. No more being able to move up to your full move around other actions. When you take your move action, you move and are done with...
I was talking to some people in the a5e discord channel and they didn't like Rattled because that feels more mental in nature, like a failed morale check, and stunned was more physical. Maybe slowed? I do like slowed as it has penalties to a roll that aren't disadvantage.
I wonder if...