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We used them in 3rd edition D&D on criticals/natural 20's as well. Good times. The d100 system is a little tedious to do arithmetic with, so we usually avoided the base Rolemaster system/s. Reminds me a little of HARN.
Isn't the attack vs. AC roll essentially a damage resistance roll? Why add the extra percentile? If anything you could roll a percentile of achieving damage soak to avoid redundancy; of course the problem with soak is finding a number large enough to make a difference at higher levels, maybe...
This "work" is not original, based mostly on source material from Middle Earth Roleplaying (I.C.E.) using d20 System rules (including Dungeons & Dragons 3rd/4th Edition), and serves as an extremely condensed set of house rules. The aim was to preserve the flavor of MERP using flexible skill...
This "work" is not original, based mostly on source material from Middle Earth Roleplaying (I.C.E.) using d20 System rules (including Dungeons & Dragons 3rd/4th Edition), and serves as an extremely condensed set of house rules. The aim was to preserve the flavor of MERP using flexible skill...
This "work" is not original, based mostly on source material from Middle Earth Roleplaying (I.C.E.) using d20 System rules (including Dungeons & Dragons 3rd/4th Edition), and serves as an extremely condensed set of house rules. The aim was to preserve the flavor of MERP using flexible skill...
This "work" is not original, based mostly on source material from Middle Earth Roleplaying (I.C.E.) using d20 System rules (including Dungeons & Dragons 3rd/4th Edition), and serves as an extremely condensed set of house rules. The aim was to preserve the flavor of MERP using flexible skill...