That's what I expected but . . . having the 5E and ToV versions being priced as separate products I find frustrating, since they are very similar.
I'm still deciding on whether to back the Kickstarter, but I think I would've jumped immediately if the PDF tiers simply included both versions of...
This might be the first Kobold crowdfunder that I take a pass on . . .
Partly because I'm not sure I need a new version of the Northlands of Midgard, although I'm sure this will be well done . . .
But I was turned off by the 5E, ToV, and D&D Beyond versions all being separately priced. How...
The boxed set comes with very nice poster maps. And tokens, player handouts . . . and if you are introducing new players to the game, well, that's the whole point of this boxed set.
Heh, I read that as "landmines" . . .
Actually, Pelia having a box full of antique landline phones . . . no, I didn't care for that storyline.
But more importantly, Pelia has some great character moments, and some great engineer moments, but overall I think she is underused. Is that okay if I...
Yeah . . . but she could have been doing that AND some awesome engineering!
I've absolutely loved Carol Kane as Pelia in SNW, because I've loved just about everything she's ever done . . . but I do think her potential was wasted. Her portrayal is wonderful, but could have been so much more!
Of...
Oh sure, yeah.
Even the modules were a lot "lighter" than what we expect today, and you were expected to adapt them to your own homebrewed campaign.
There were a lot of good "B" series modules . . . but certainly the next "classic" after B2 Keep on the Borderlands was X1 The Isle of Dread!
Kind of.
Keep on the Borderlands was bundled with one of the iterations of the D&D Basic Set. The next boxed set in the series, the D&D Expert Set, came bundled with the Isle of Dread. But the expectation was that groups would play other modules in the "B" series before moving on to the Expert Set.
Hard disagree.
A crappy, low-effort MMO would be an insane thing to do in the year 2025, sure.
But a well-done, top-tier effort MMO . . . good games are always welcome! And IME, do well commercially.
I'm not an expert on the various VTTs on the market today, but . . . I do know there are already at least 2 that actually do use generative algorithms to generate 3D maps or dungeon rooms.
Dungeon Alchemist is one of them. I've played around with it, and it's kinda fun, but I've never been...
If somebody gave me a fully featured, ready-to-rock, 3D VTT that was easy to use as a DM and as a player . . . I'd give that a run!
But it's hard to make happen, seeing as nobody's really done it yet. The 3D VTTs that are out there currently all seem like more trouble than they are worth, or...