RPG books have long since passed the point where I'll happily buy them simply because I like the sound of them, or even on the strength of good reviews. These days I have to have a solid expectation that I'll make heavy use of the book in the near future or I'll pass. That means I now have an...
Suddenly I have some interest in this book. I'm not remotely a fan of "Van Richten's Guide to Ravenloft" for several reasons, but the absolute worst, IMO, was the absence of those statblocks. Their inclusion here is really good news.
The trailer looks fine, but I can't see this series working.
IMO, the biggest weakness of the first two films is that they're too close to the source material, which means they're overly long for what they're presenting. Spreading that out into a season of TV doesn't feel like it's going to...
I wouldn't go so far as to say this is a cure-all, but it certainly helps a lot.
Were I ever to run 3.x again, I'd also put a much tighter limit on multiclassing: each character can have a maximum of three classes: their races' favoured class, one other base class of their choice, and one...
The problem is implementing age verification that isn't trivially easy for 15-year-olds to bypass while at the same time maintaining appropriate levels of data security and privacy.
Yes, there was some power-creep, and yes simply adding more options necessarily increased the ability to optimize (which led to more powerful, but more specialized characters). So adding all those splats did generally increase the power level.
That said, it's absolutely true that the most...
I'm afraid I have really mixed feelings about this (and the Buffy reboot, for that matter). I just find it really hard to muster any enthusiasm for those without Whedon's involvement... and have absolutely no interest in them with his involvement. It's a shame, but perhaps best just to let those...
Every 5e campaign I've run has started at 1st level.
For previous editions that's a little less true: of two 4e games I ran, one was at 1st level, the other at 10th. Neither made it to a second session. All (I think) of the 3e campaigns I ran started at 1st level, and there were a good many of...
This is definitely something I can see having value. I've now had multiple groups fall apart because we gradually lost people, down to a point where we could never get to a quorum. Adding virtual players would represent a significant mitigation for that - if I have three players and one can't...