It arrived. Digest sized: about 200 pages. It’s cute.
Kids gain powers and go fight the fantasy evil. Cute art something all ages can enjoy if you get in the headspace.
Looking forward to reading it.
I know WotC wouldn't want to split the fans but I think D&D could use a new "Basic (BECMI)" system. Trim the fat. Simplify.
Like there is regular ultra crunch Shadowrun and then there is Shadowrun Anarchy (new 2E!) which is still SR but loses the ultra crunch and plays 500% better.
On one...
One of the reasons I stopped playing 5E mainly. It's bloated AF. Even level 1 characters have way to many abilities and powers etc. Get a few levels in and it's worse. I recall my players constantly forgetting abilities etc.
Saw a random advert on FB for Inspirisles. An all ages RPG that teaches some sign language basics while playing the game.
Inspirisles Link
After seeing the movie CODA which has become one of my GOAT films I decided to try to learn ASL. Sadly, it's really hard when you have no one to sign...
The tone of the game has changed as well. It was gothic punk and trying to avoid becoming a monster and now less punk and less gothic and “can I live with what I must do?”.
Gone are the days of the cool Bradstreet art.
Look at Bloodlines 2. Stripped out all the edgy humor (and other stuff)...
Did the actual Session 1 of my new DH campaign today.
Motherboard setting with a heavy dose of Horizon ZD mixed in.
Used a starter adventure off their webpage and modified it a bit.
Overall it went pretty well. I need to keep it mind to get them to describe the world and their actions...
Made characters and ran a short scenario to try out the rules.
I must not have done the combat building math right because 4 party members shouldn’t have had to tough of a time with 1 Ogre and 4 Dire Wolves but they were getting torn apart.
Guess I need to reread the combat building section...