*All the 'pocket' books reprinting lots of old sci-fi/fantasy like Burrows, Asimov, and all the famous names that wrote 'pulp fiction' way back when.
*Doctor Who- Classic Who, back in the Time Before Time when only a few geeks even knew this show existed. Back when the only way to watch it was...
They should be able to get a ring of wishing...
Er, yea, they did not make Fabricate 'duration instantaneous' until 3E.....but that does make more sense.
The ring of djinni summoning is official magic item. Gate covers it, but that is high level.
Also there is the Lyre of Building magic item.
Chaotic Evil is basically complete and total freedom with no moral restraints what-so-ever. Okay realistically they aren't completely amoral, but they have very minimal or very loose moral constraints. A chaotic evil character is free to just do what he wants and take what he wants.
Thanos(in...
As a Gaming Elder I'm a pillar of the local RPG community, though 75% of those people hate me with blinding crazy passion. But it is still a community, so that is good. I do get to poach a player every so often, so it is nice to have a pool of players to do that with.
For a now super classic...
Me too!
This is very common. Casual players just show up with a character sheet....maybe. They put little effort into the game, often none. They just want the DM to make a fun game for them.
This type of person is unlikely to change. I find simply not gaming with them works much better.
A...
It does depend a LOT on what the problem is that you want to address.
The best way is to just remove the player from the game, if that is possible.
If the player is doing something in the game, a great way is to just alter the game around them.
This is just the silly thing that happens every couple of years.
It's like when bookstores and libraries said "Oh 'ebooks' are not real books, and will not be found here!"
The Old Guard will make a big deal of it. Most people won't care. Some will.
In the end, there will likely be less...
Don't Fate Points in games like Fate work like that? How about Blades in the Darks dumb Falshback one? Were you can just alter things saying "yuck yuck, sure is a good thing my character packed that item as we needed it, yuck yuck".
A couple? Really one is enough.
The problem is more the...
Of course they do, that is how it works.
If your a GM that loves metacurrancy then you love having a blank "sandbox" game where you don't have any big plans. You can just show up and react to whatever the players do. So you love it when a player "uses a point" to say something like "I want a...
It is very much a solvable problem. After all, I solved it!
If your honest and aware, you can screen players. You need to know exactly what you like and what you want, and need to know what will match with you. Then you can look for players like that, and even better look for the Red Flags...
I greatly dislike metacurrency.
As the DM is running and making the whole game play plot story and everything, it is so odd to say "okay DM just sit there and do nothing. You canonly act if you have a DM point and your current total is zero, haha!" So then the players just dance around and...
For a lot of classic games, one level each six months of three times a week game play is just about right. This is a lot of slow, detailed play. So a single encounter might take up a whole game session, for example.
Of course, for many an RPG is the game should be all combat and a few skill...
The number one thing is fairly simple apathy: people don't care. They are not willing to make the time, as they just don't care. "eh, whatever".
Number two is the spot light complaint. They some how want the game to be tier personal wish fulfillment. They will complain if they have to sit...