Recent content by bloodtide

  1. bloodtide

    Runes of Hoarfrost

    Gromm BigBottle "I don't really got any plans to do anything. I just sort of swing on the end of my beard. You going to the capital? Jol? Never been there myself. I traveled along the mountain trails, then just across The Veld. "
  2. bloodtide

    Do you go in RAW 100%?

    Depends on the game. I play Daggerheart, Marvel Super Heroes, Toon, and Star Trek Adventures RAW. But then they are tiny games with only a couple of rule books, and very little homebrew content out there. They are also short games that don't last very long anyway. Even a "long adventure" is...
  3. bloodtide

    Life path system in-game

    I guess the goal is to start the game with a group of players with detailed backstories, character connections with each other, lots of deep lore, connections to the world, immersed in the world, and other things? I'm not sure the "we must play through the prequel, before we can start the game"...
  4. bloodtide

    Runes of Hoarfrost

    Gromm BigBottle "Ah, yes there is Truth in the Bottle. I'm guessing your reading a human book on human alchemy. Us dwarves are a bit different. Less fancy stuff, much more practical. I can make rocks into gold....but not good gold, and not for too long. That is much more of a human...
  5. bloodtide

    D&D General So how do Half-Elfs feel different to Elfs?

    A good elf is otherworldly, alien and not much like a human at all. A good half elf...really like many 'half races'....the big point is to make them half/half of each race....mixed but apart. Spock is the Ur classic example here. And close behind him is: Tanis Half Elven, and eventually Arlyn...
  6. bloodtide

    Runes of Hoarfrost

    Gromm BigBottle "Well met. I'm not from anywhere, and no place claims me. My parents were traveling merchants too, with no home. My parents were just Walkers, not the best name. So I took BigBottle as my name. I'm an alchemist, so I wanted something catchy. "
  7. bloodtide

    Runes of Hoarfrost

    The bottles are all sorts of odd liquids, none that look drinkable or refreshing. Dwarf "Aye and Aye again, I'm a Traveling Merchant. A Rolling Stone. Fell free to sit and put your feet up. I'm Gromm BigBottle. Dwarven alchemist of no small bottle. "
  8. bloodtide

    Runes of Hoarfrost

    Only a few dwarves live in Rübendorf, clan less individuals that have few other places it go. So the few in town stand out. After an hour you do find a dwarf sitting at the Wolf and Way tavern. A dwarf in plain furs and plain over all look. With a large clay mug of ale. He has bottles...
  9. bloodtide

    D&D General How do you really handle illumination in your games?

    I keep the world dark. It's only bright and sunny sometimes. Mostly it is gray cloudy skies, or dark rain clouds. Or, of course, at night. When playing most games, like D&D 2-3E or Old School games, I use the old 'light' rules. So some public places are lit by fires, but not all that many...
  10. bloodtide

    Runes of Hoarfrost

    It is a cold morning, not that you feel the cold all that much. It's only a couple hours walk to town. Rübendorf is a small, unwalled town, though set up on a slight hill. The town is far more practical then made for any style or beauty. Mostly one story wooden homes, with a few two story...
  11. bloodtide

    How does your group handle an absent player?

    Most of the time the PC just "fades away" or otherwise is just not there and not around. They "go fishing" or do some other such thing. Sometimes, another player will take control of the PC and then play "two PCs" for the game. It is rare for me to take control of the PC, but I do it...
  12. bloodtide

    D&D General Adventurers a distasteful necessity

    My default is always the girmdark world does not really like the PCs. The PCs are look upon as "necessary evils" at best. People on the edge of civilized society that are needed from time to time....but are not welcome in society. This goes even more so for PCs that are not 'standard'. Of...
  13. bloodtide

    When Player Driven Adventures Don't Pan Out

    I have always found that most players don't want the "Player Driven Sandbox", they want the "Tyrant DM Railroad". Such players just want to relax, and be swept along in an adventure. I do love player driven adventures, but they are a rare thing. It is almost always with experienced players...
  14. bloodtide

    D&D General A Way for Players to Roll Hidden Checks

    Well, I simply never tell players the DC of anything. A player or character can simply never know "exactly how hard something is mechanically". So when they roll, they don't know if the made the check of not. They only know what the DM tells them, so they never know how well a check was...
  15. bloodtide

    Art, is it important to you, does it help your roleplaying?

    Yes, art is important. Images can really make a a book come alive. Not every writer can describe everything, so having art can really help clear things up. And this is even more true for young and new players and really a lot of people who have no idea what anything looks like outside of the...
Top