Recent content by beaumontsebos

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    D&D 5E (2024) Tremorsense and Incorporeal Creatures (Movement)

    Thanks everybody. Taking all your replies into consideration, it seems my ruling abides by the RAW and RAI. Especially when you take into consideration the 2024 definition of Tremorsense purposely omits the 2014 restriction on detecting incorporeal creatures. Also, I should clarify that I...
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    D&D 5E (2024) Tremorsense and Incorporeal Creatures (Movement)

    That's what I'm thinking. This came up in a game and since there's really not too many times a dwarf can use tremorsense, I allowed it. Just rationalizing my ruling and being sure there isn't an official rule I'm breaking (I'm running a public learning game, so if I use rules different from the...
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    D&D 5E (2024) Tremorsense and Incorporeal Creatures (Movement)

    Common sense tells you that an incorporeal creature isn't in contact with the surface. But I can't find any rule specifically stating that for an incorporeal creature. Here's what I've found: Incorporeal Movement. The specter (or whatever creature) can move through other creatures and objects...
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    D&D 5E (2024) Tremorsense and Incorporeal Creatures (Movement)

    Using common sense... tremorsense would likely not be able to detect an incorporeal creature (actually creatures with incorporeal movement). But, is there any actual written rules that preclude this? Thanks!
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    Wizards of the Coast Is Sunsetting Sigil's Active Development

    Once Sigil launched I took a look at what was needed in time and effort to get it going and immediately bailed. This is no surprise to me, but it is a shame.
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    D&D 5E (2014) Campaign Finale!

    Nice! Good luck with the new campaign!
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    D&D 5E (2014) Campaign Finale!

    As mentioned in a previous response, there were actually two concurrent, intertwining groups of characters. Only one group made it to the end. So, for the arc that made it to the end: Character deaths: 7 confirmed deaths, 1 presumed death, 2 unknown, 2 found different paths in life, 3...
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    D&D 5E (2014) Campaign Finale!

    We did go slow. But we also had a second group of characters that had concurrent, intertwining story arcs. We would switch between the arcs based on the story beats. I would usually leave them hanging and then switch because I'm evil like that. About a year into the campaign, a player pitched...
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    D&D 5E (2014) Campaign Finale!

    Hello! I'm announcing this here because most of the people in my life don't really get the significance of this... My weekly 5E campaign has finally wrapped up! We started in November, 2014 and played three hours every week. It took the characters from level 1-20. Here's the write up of the...
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    D&D 5E (2024) Take A Deeper Look At The New D&D Starter Set's Card-Based Characters

    Feats. Weapon Master stuff. Choosing where to put ability bonuses. More choice is great for experienced players. Not so much for newbies. If the process was so streamlined now, they wouldn't have felt the need to further simplify it in this starter set. To be clear, I like more choice...
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    D&D 5E (2024) Take A Deeper Look At The New D&D Starter Set's Card-Based Characters

    I disagree. There are more choices and moving parts to consider when creating characters now.
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    Hasbro CEO Chris Cocks Is Talking About AI in D&D Again

    Maybe, for some reason I have yet to fathom, corporations in our uber-capitalist economy won't embrace a technology that is cheaper, faster and more productive than humans - even if the quality (right now) is comparatively low. I hope you're right. But judging how corporations have evolved, I...
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    Hasbro CEO Chris Cocks Is Talking About AI in D&D Again

    It can be used to "generate storylines, art, and voices" for an RPG. Note: I don't think AI produces writing and art at a higher quality than humans (yet). But it is cheaper, faster and more productive.
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    Hasbro CEO Chris Cocks Is Talking About AI in D&D Again

    AI is cheaper, faster and more productive than humans. No corporation in an uber-capitalist economy is going to stand by and not use it, no matter what they say.
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