RoughCoronet0
Dragon Lover
Wow, people are really heated in those threads. Must resist the urge to post jokey comments in all of them. The temptation has become harder to resist as of late.
Kind of a tangent, but...would likely be happier with video games or board games.
Yeah, I had to bail on a few threads yesterday. I could see they were heading somewhere I wasn't going to enjoy.Wow, people are really heated in those threads. Must resist the urge to post jokey comments in all of them. The temptation has become harder to resist as of late.
Well, video games are more popular that tabletop RPGs. The wildly inflated and no source info for total number of D&D players ever is said to be 50 million…across the entire history of the game. According to some estimates, BG3 did more than half that (~27 million+) since launch…in August 2023.Kind of a tangent, but...
For years, I've overheard folks here and on Reddit talking about how they can make their game run more and more like whatever popular video game.
It started with people wanting things to "be more like Diablo II" in the early 2000s, with feat trees and magic item sets. Then Everquest, was all the rage, then World of Warcraft, as the rules got more complicated and rulebooks approached 500+ pages. There was a hard shift to simplify and "make it play more like Skyrim" in the early 2010s, with its classless system and scaling difficulty. Now I'm seeing lots of "how it works in BG3" comments in certain threads and subreddits--more Bonus actions, ranged healing potions.
And...well, look at my avatar. I'm not exactly neutral when it comes to mixing my video game peas with my TTRPG carrots.
Wow, people are really heated in those threads. Must resist the urge to post jokey comments in all of them. The temptation has become harder to resist as of late.
I have multiple Shadowdark dungeons I'm working on that are 100% me adapting video games I like. If I do it right, it won't always be obvious and, more importantly, it'll be fun even if you do realize that you're running around inside Diablo 1 -- because Diablo 1 is an awesome template for a dangerous dungeon crawl.It started with people wanting things to "be more like Diablo II" in the early 2000s, with feat trees and magic item sets. Then Everquest, was all the rage, then World of Warcraft, as the rules got more complicated and rulebooks approached 500+ pages. There was a hard shift to simplify and "make it play more like Skyrim" in the early 2010s, with its classless system and scaling difficulty. Now I'm seeing lots of "how it works in BG3" comments in certain threads and subreddits--more Bonus actions, ranged healing potions.
And...well, look at my avatar. I'm not exactly neutral when it comes to mixing my video game peas with my TTRPG carrots. I think it's a good thing. Get inspiration wherever you can get it, right?
Remind me, when has common sense factored into why people play games they actively dislike?The referee being able to change the rules and make rulings is one of…if not the single most defining feature of tabletop RPGs. If players think it’s a bug, they’re playing the wrong games and would likely be happier with video games or board games.
Why are you trying to kill people?Controversial ENWorld Thread Drinking Game
Add your own rules!
1) Take a drink if you see a "First Post"
1b) Finish your drink if it's also their last post