Campbell
Relaxed Intensity
At least from a D&D perspective one of the sorts of characters I often need to represent are characters who very skilled in one particular area but lack the broad capabilities of D&D adventures. Diplomats, physicians, scholars, ritualists, weaponsmiths, etc. Highly skilled, but also highly vulnerable individuals. D&D leveling typically does a fairly poor job of capturing such characters and for good reason - in a game about adventurers we might to make sure characters have a fairly broad set of skills and are quite capable when it comes to exploration and violence. Expecting the rules for player character creation to account for such characters is not something I think designers of D&D likes should be required to account for.
Outside of the D&D space I also prefer bucket-based character creation like 2d20 and Chronicles of Darkness where player characters have a certain broadness of capability that I do not expect a typical doctor or lawyer to possess.
Outside of the D&D space I also prefer bucket-based character creation like 2d20 and Chronicles of Darkness where player characters have a certain broadness of capability that I do not expect a typical doctor or lawyer to possess.