DirectMethod
Villager
Hi Upper_Krust!
I'm so happy that I found this forum! And it's so awesome that the author answers questions!
I bought Immortals Handbook: Ascension a while ago and was blown away. I didn't get to use it for a while because the group I bought it for had to split it up (half the players moved - they are brothers) and it killed the campaign. I finally added some more players who were A) interested in D&D (we played Shadowrun for a while but I'm addicted to worldbuilding), and B) interested in epic play (I don't understand how you COULDN'T be, really, but it took a little while to find the right people).
Anyway, they FINALLY worked their way up to ascension and they were blown away by that and they've had several adventures as immortals and the campaign is just white-hot. I've got some great ideas in general where they invade some godly realms - and then of course start creating their own! - (they REALLY loved both of those things back in their mortal days) - and I wanted to start fleshing those ideas out and I was excited to buy Immortals Handbook: Chronicle which is described in Ascension because it sounded like EXACTLY what I needed... but then I found out that unfortunately Chronicle didn't happen. I'm sure you're as bummed as I am that it didn't happen which is saying a lot because I was pretty bummed
This was a few days ago and I'm trying to figure out Plan B for how to figure out what godly realms would actually look like and some mechanics for developing them but my ideas feel like they're only so-so. I've been scouring the internet and found this forum which is awesome. I also have On Hallowed Ground from back in 2E days (well, I was able to borrow it back, anyway), which KIND OF describes various godly realms, but it doesn't really talk about DEVELOPING them.
Anyway, could you share a general description of what you would have put for "ideas and examples on how to develop and maintain godly realms?" I would really appreciate it!
I'm so happy that I found this forum! And it's so awesome that the author answers questions!
I bought Immortals Handbook: Ascension a while ago and was blown away. I didn't get to use it for a while because the group I bought it for had to split it up (half the players moved - they are brothers) and it killed the campaign. I finally added some more players who were A) interested in D&D (we played Shadowrun for a while but I'm addicted to worldbuilding), and B) interested in epic play (I don't understand how you COULDN'T be, really, but it took a little while to find the right people).
Anyway, they FINALLY worked their way up to ascension and they were blown away by that and they've had several adventures as immortals and the campaign is just white-hot. I've got some great ideas in general where they invade some godly realms - and then of course start creating their own! - (they REALLY loved both of those things back in their mortal days) - and I wanted to start fleshing those ideas out and I was excited to buy Immortals Handbook: Chronicle which is described in Ascension because it sounded like EXACTLY what I needed... but then I found out that unfortunately Chronicle didn't happen. I'm sure you're as bummed as I am that it didn't happen which is saying a lot because I was pretty bummed
This was a few days ago and I'm trying to figure out Plan B for how to figure out what godly realms would actually look like and some mechanics for developing them but my ideas feel like they're only so-so. I've been scouring the internet and found this forum which is awesome. I also have On Hallowed Ground from back in 2E days (well, I was able to borrow it back, anyway), which KIND OF describes various godly realms, but it doesn't really talk about DEVELOPING them.
Anyway, could you share a general description of what you would have put for "ideas and examples on how to develop and maintain godly realms?" I would really appreciate it!