Upper_Krust
Legend
I must admit, I am really looking forward to this section. I've always liked your ability to analysis and extrapolate.
That took a bit of work in 5E, I think I didn't come up with the current solution for over a year. But I am happy with it now. As a byproduct it generated a spell damage equation so you can check what damage spells of each level should do and vice versa find out what level an epic spell will be if we just pick a random damage number.