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<blockquote data-quote="MacConnell" data-source="post: 9344647" data-attributes="member: 6855223"><p><strong>Cycle</strong>: 498: <strong>Day</strong>: 77. <strong>Season</strong>: Stasis.</p><p>[spoiler=Wariness]</p><p><span style="color: rgb(65, 168, 95)">Jaguar</span>: 22(observe) + 28(affinity) + 48, 50(d100) = 98, 100</p><p><span style="color: rgb(41, 105, 176)">Whisper</span>: 25(perception) + 23(tuning) + 61, 86 = 109, 134 [/spoiler]</p><p>The two youths leave the plaza, cross the road, and follow the river downstream stopping only about 100 strides from the last structure in town. The area between the forest and the river is mostly cleared, and the smaller children like to play there. Some children are even there when the two boys arrive. They greet the two but continue to chase one another in whatever game it is they are playing.</p><p></p><p>Since there are still several hours until dusk, Whisper helps Jaguar poke around along the river, looking for stones. Afterward, the two look around the edge of the trees and set some snares, just to see what might be around. Holding one of Jaguar’s darts to be more in tune with the stone, Whisper is able to locate two pieces of slate that can be chipped into the shape of a dart. Using some round river rocks, the two boys set to work. Having a greater affinity with plants and animals, Jaguar manages to capture two hares in his snares, while Whisper is unproductive.</p><p></p><p>As the light fades from the day, the two boys separate themselves and stand out in the open, waiting to see if anything is going to try to bite them. The children who were playing during the day have all gone back to their homes. Creatures that are inactive during the day come alive at this time of the evening, even before the light from the moons rise high in the sky. Frogs begin to sing their nightly chorus and owls hoot, while nighthawks and bats take to the sky to consume night flying insects.</p><p></p><p>It does not take long before some winged creature is buzzing around each of the boys, eventually landing on them. After knocking the first few away, each of the boys manages to grab one of the culprits then generate light in the other hand in order to identify it. Surprisingly, each boy is holding a bat, their bodies no larger than a fist. Neither has ever heard of a bat biting an animal, much less a person. Bats are welcomed creatures in farming communities, even considered to be good luck because they eat the bugs at night that eat the crops during the day.</p><p></p><p>These bats must be different. The two young men must decide if they are going to simply return and report their finding or venture farther in the morning to see where the bats are coming from. The bats are surely not going to fly more than an hour to feed. No creature would.</p><p>[spoiler=Character Data]</p><p>Jaguar: full wellness</p><p>darts: 8 + 2 = 10</p><p>Whisper: full wellness [/spoiler]</p><p>[spoiler=Collections]</p><p>coins: 64 ocrin</p><p></p><p>Muddle Leaf: 1: {muddle x2}</p><p>Soothe Leaf: 1: {Soothe x2}: 2 ocrins</p><p></p><p>iron: 1: {shock x2}: 5 ocrins</p><p>tin: 1: {muddle x2}: 1 ocrin [/spoiler]</p><p>[spoiler=People of Interest]</p><p>Gastrobon: Centrin man: Plaza Tavern owner, Bridgetown.</p><p>Merita: Centrin woman: Plaza Tavern cook, heartmate of Gastrobon.</p><p>Grandon: Centrin man: Grist Mill operator, Bridgetown.</p><p>Farlen & Hortica: Centrin couple: farmers, Bridgetown.</p><p>Killian: Spiofthest man: fisherman, Bridgetown.</p><p>Sheldon & Indigo: alchemists, South Road Fair. [/spoiler]</p><p>[gm]Each character receives 9 DP.[/gm][ooc]State nominal actions and intentions. Provide 2 random rolls.[/ooc]</p></blockquote><p></p>
[QUOTE="MacConnell, post: 9344647, member: 6855223"] [B]Cycle[/B]: 498: [B]Day[/B]: 77. [B]Season[/B]: Stasis. [spoiler=Wariness] [COLOR=rgb(65, 168, 95)]Jaguar[/COLOR]: 22(observe) + 28(affinity) + 48, 50(d100) = 98, 100 [COLOR=rgb(41, 105, 176)]Whisper[/COLOR]: 25(perception) + 23(tuning) + 61, 86 = 109, 134 [/spoiler] The two youths leave the plaza, cross the road, and follow the river downstream stopping only about 100 strides from the last structure in town. The area between the forest and the river is mostly cleared, and the smaller children like to play there. Some children are even there when the two boys arrive. They greet the two but continue to chase one another in whatever game it is they are playing. Since there are still several hours until dusk, Whisper helps Jaguar poke around along the river, looking for stones. Afterward, the two look around the edge of the trees and set some snares, just to see what might be around. Holding one of Jaguar’s darts to be more in tune with the stone, Whisper is able to locate two pieces of slate that can be chipped into the shape of a dart. Using some round river rocks, the two boys set to work. Having a greater affinity with plants and animals, Jaguar manages to capture two hares in his snares, while Whisper is unproductive. As the light fades from the day, the two boys separate themselves and stand out in the open, waiting to see if anything is going to try to bite them. The children who were playing during the day have all gone back to their homes. Creatures that are inactive during the day come alive at this time of the evening, even before the light from the moons rise high in the sky. Frogs begin to sing their nightly chorus and owls hoot, while nighthawks and bats take to the sky to consume night flying insects. It does not take long before some winged creature is buzzing around each of the boys, eventually landing on them. After knocking the first few away, each of the boys manages to grab one of the culprits then generate light in the other hand in order to identify it. Surprisingly, each boy is holding a bat, their bodies no larger than a fist. Neither has ever heard of a bat biting an animal, much less a person. Bats are welcomed creatures in farming communities, even considered to be good luck because they eat the bugs at night that eat the crops during the day. These bats must be different. The two young men must decide if they are going to simply return and report their finding or venture farther in the morning to see where the bats are coming from. The bats are surely not going to fly more than an hour to feed. No creature would. [spoiler=Character Data] Jaguar: full wellness darts: 8 + 2 = 10 Whisper: full wellness [/spoiler] [spoiler=Collections] coins: 64 ocrin Muddle Leaf: 1: {muddle x2} Soothe Leaf: 1: {Soothe x2}: 2 ocrins iron: 1: {shock x2}: 5 ocrins tin: 1: {muddle x2}: 1 ocrin [/spoiler] [spoiler=People of Interest] Gastrobon: Centrin man: Plaza Tavern owner, Bridgetown. Merita: Centrin woman: Plaza Tavern cook, heartmate of Gastrobon. Grandon: Centrin man: Grist Mill operator, Bridgetown. Farlen & Hortica: Centrin couple: farmers, Bridgetown. Killian: Spiofthest man: fisherman, Bridgetown. Sheldon & Indigo: alchemists, South Road Fair. [/spoiler] [gm]Each character receives 9 DP.[/gm][ooc]State nominal actions and intentions. Provide 2 random rolls.[/ooc] [/QUOTE]
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